HomeGamesUpdatesPricingMethodology
Steam News19 June 20262mo ago

Friday Progress Report 471

The main setup for the temperature system is done, the core temperature map is generated in editor, compiled and it will be read by the game later, so it doesn't have to hog resources calculating every frame, only varia

Full notes

Full Edengrall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Balance
  • Gameplay
changedThe main setup for the temperature system is done, the core temperature map is generated in editor, compiled and it will be read by the game later, so it doesn't have to hog resources calculating every frame, only variants like seasonal, day/night and weather will be calculated.
changedOn Mako's design, the core is done, I went with Swimsuit top and a very light shirt and Dolphin shorts, as a shark hybrid she has great water affinity.
addedMako won't be ready for this update, as the model is just one small part of all we need to implement to add a new character.

Edengrall changes

changedThe main setup for the temperature system is done, the core temperature map is generated in editor, compiled and it will be read by the game later, so it doesn't have to hog resources calculating every frame, only variants like seasonal, day/night and weather will be calculated.
changedOn Mako's design, the core is done, I went with Swimsuit top and a very light shirt and Dolphin shorts, as a shark hybrid she has great water affinity.
addedMako won't be ready for this update, as the model is just one small part of all we need to implement to add a new character.

The main setup for the temperature system is done, the core temperature map is generated in editor, compiled and it will be read by the game later, so it doesn't have to hog resources calculating every frame, only variants like seasonal, day/night and weather will be calculated.

My brother is now finalizing the part where the game reads the data and applies it during runtime, everything else related to the system should be pretty quick to implement, so we expect to release it before next friday.

On Mako's design, the core is done, I went with Swimsuit top and a very light shirt and Dolphin shorts, as a shark hybrid she has great water affinity.

Mako won't be ready for this update, as the model is just one small part of all we need to implement to add a new character.

Source

Steam News / 19 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.