What changed
0 fixes1 addition0 changes1 removal
addedYou can now remove trees and other objects that unnecessarily take up space on the map – no miracles required. Starting today, many objects can simply be submerged. I’ve also added the ability to pick up animals as living creatures. Humans and the Avatar, as more sentient beings, are still not subject to our direct influence. This change is meant to make it easier to plan cities in areas occupied by animals.
removedA CRITICAL BUG that prevented trees from being properly removed (even after being hit by a meteor!), which could have caused performance drops. Everything now works as intended - smooth and trouble-free! This just shows how important it is to catch these issues at this stage of development, before the demo reaches you.
Eden Universe changes
addedYou can now remove trees and other objects that unnecessarily take up space on the map – no miracles required. Starting today, many objects can simply be submerged. I’ve also added the ability to pick up animals as living creatures. Humans and the Avatar, as more sentient beings, are still not subject to our direct influence. This change is meant to make it easier to plan cities in areas occupied by animals.
removedA CRITICAL BUG that prevented trees from being properly removed (even after being hit by a meteor!), which could have caused performance drops. Everything now works as intended - smooth and trouble-free! This just shows how important it is to catch these issues at this stage of development, before the demo reaches you.
You can now remove trees and other objects that unnecessarily take up space on the map – no miracles required. Starting today, many objects can simply be submerged. I’ve also added the ability to pick up animals as living creatures. Humans and the Avatar, as more sentient beings, are still not subject to our direct influence. This change is meant to make it easier to plan cities in areas occupied by animals.
On top of that, there are several smaller fixes, but the most important one is:
A CRITICAL BUG that prevented trees from being properly removed (even after being hit by a meteor!), which could have caused performance drops. Everything now works as intended - smooth and trouble-free! This just shows how important it is to catch these issues at this stage of development, before the demo reaches you.
As of now, everything points to a stable PC release of Eden Universe on Steam later this year. I’m literally wrapping up the last details before the game heads into closed testing.