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- Economica
Discounts(75%)&Announcements. Near Sol.
The space strategy game being developed has its own page https://store.steampowered.com/app/1401110/Near_Sol A 75% discount will be available for Economica owners. Near Sol will be slightly more expensive than Economica…
Store4 changesGameplay - Economica
Step to 4X
Well, now we have come close to creating a Space Strategy and are preparing to take the First Step. I hope we will do this together with you and with your active participation in the development of the game. !All change…
Patch notes3 changesGameplayBalance - Economica
Game Guide
First, most indicators have tooltips and don't forget about F1 for hotkeys, (F12 open guide) Main Interface 1 https://steamcommunity.com/games/1215380/announcements/detail/1836845981247773708 Main Interface 2 https://st…
Patch notes2 changesUI/audio - Economica
What's new?
- New skybox. - Improved performance. - new more beautiful characters - some constants and formulas have been changed for better modeling. - a game guide has appeared. - Added statistics on inflation. - 7 years are now…
Announcement3 changesPerformanceGameplay - Economica
Elements of space game.
Design of the Spaceship begins with the determination of its length, width and height (in meters). This determines the usable volume that can be filled with components. Then you can determine the thickness (in millimete…
Patch notes3 changesBalanceGameplay - Economica
Budget revenues.
Progressive income tax. Let's consider the top line. Part of a citizen's income from 0 to 8 is taxed at 5%. On the right we see that it brings 12% of everything that gives income tax. If you click on the number 8, then…
Patch notes2 changesGameplayBalance - Economica
Budget expenses
Salary tab Here you can change the salary or number of employees (Hr button) Salaries are assigned from 100% satisfaction of all needs. in this case it is 36.1 Social Income Tab Help the poor If the citizen’s income is…
Patch notes2 changesFixPerformance - Economica
State Pops
In the game, state POPs include: 1. Unemployed and pensioners - they receive unemployment and pension benefits 2. military and medical - these POPs are created in the game in order to receive a salary from the state 3.…
Patch notes - Economica
Types of Pops and Economic Growth.
There are two ways to open the POPs tab: In the Empire tab by clicking on Citizens. Or click on an inhabited planet and select Citizens. Types of POPs. Resource POPs - these are farmers and miners. Factories and plants…
Patch notes2 changesBalance - Economica
Game Guide 4 - Сitizens Tab
Let's open the tab Employment If we choose to stimulate employment, POPs will hire more people than needed to do the job, such as specialists in the field of "facilitation." If we facilitate layoffs, POPs will fire more…
Patch notes3 changesGameplay - Economica
Game Guide - characters and labor automation
Characters can find a mate and give birth to children) And now let’s distract ourselves from the characters and analyze the game concept “culture of mechanization” in the game. It determines the number of mechanisms tha…
Patch notes4 changesGameplayPerformance - Economica
Game Guide - Main Interface 2
Hello. This is the second game guide. Today we will look at the main interface of the game. We will try to get a complete idea of what the indicators of the main game menu. All of these indicators have tooltips. The b…
Patch notes3 changesUI/audioBalance - Economica
Game Guide - Main Interface 1
Hello, this is the first game guide. Today we will analyze the Main Interface of the game. First, most indicators have tooltips and don't forget about F1 for hotkeys, But to get a complete picture of why these indicator…
Patch notes3 changesUI/audioWorkshop






