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Steam News23 September 20259mo ago

Ecliptica: PreDemo 1.4

Hello, Ecliptica community! We're incredibly excited to announce that we've finally reached the point where we can let you get a taste of our game.

Full notes

Full Ecliptica update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Ecliptica community!

What changed

0 fixes5 additions3 changes1 removal
  • Gameplay
  • Maps
  • Performance
  • UI and audio
changedPlease note: this update includes only 1/16 of the planned content. It features just one, still very rough, construction mechanic, and lacks full gameplay.
addedChangelog – What's New and What's Been DoneAdded a trading mechanic and new items (protein-carbon bar, purified metals, ore, and construction blueprints).
removedChangelog – What's New and What's Been DoneImplemented a seamless and infinite world mechanic that no longer relies on chunks.
addedChangelog – What's New and What's Been DoneAdded new biomes : Plains, Forests, and Highlands. The forests are now divided into sub-biomes by height, and the Plains have been completely reworked.
changedChangelog – What's New and What's Been DoneSignificantly reworked graphics and performance : improved shader visualization, completely redone shadows, and increased render distance to 15 km.
addedChangelog – What's New and What's Been DoneAdded graphics and sound settings , as well as the main menu and in-game audio.

We're incredibly excited to announce that we've finally reached the point where we can let you get a taste of our game. This isn't the final version, but rather a "raw" sample of what awaits us in the future. The goal of these playtests is to let you see the look of our game and also check how it performs on your hardware.

Please note: this update includes only 1/16 of the planned content. It features just one, still very rough, construction mechanic, and lacks full gameplay.

How to Participate?

A detailed guide on how to launch and play the demo can be found here: https://ecliptica.fandom.com/wiki/How_to_play

Changelog – What's New and What's Been Done

We've combined all our previous internal developments so you can see the full journey we've taken and all the key innovations available in the current version.

  • Added a trading mechanic and new items (protein-carbon bar, purified metals, ore, and construction blueprints).

  • Implemented a seamless and infinite world mechanic that no longer relies on chunks.

  • Added new biomesPlains, Forests, and Highlands. The forests are now divided into sub-biomes by height, and the Plains have been completely reworked.
  • Significantly reworked graphics and performanceimproved shader visualization, completely redone shadows, and increased render distance to 15 km.
  • Added graphics and sound settings, as well as the main menu and in-game audio.

  • Added the first mob — the Resident (colony inhabitant).

  • Implemented an in-game physics system.

  • Added the ability to destroy and change the world, along with many other improvements.

New Trailer!

We're also presenting you with an updated game trailer so you can see all the visual changes.

We're Looking Forward to Your Feedback

Your feedback and bug reports are invaluable to us. Yes, we know there are a lot of bugs... and we're really hoping for your help in finding them!

Thank you for your support!

Source

Steam News / 23 September 2025

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