Full notes
Full Ecliptica update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition3 changes0 removals
- UI and audio
- Gameplay
- Performance
changedChangelogUI Enhancements: Improved the clarity of resource requirements in the building menu to show exact totals.
changedChangelogGameplay Balancing: Adjusted the colonist arrival rate to ensure a smoother population growth experience.
fixedChangelogVisual Polish: Fixed rendering issues on several key buildings (Corp Building, Houses, Mining Facilities, and the Capital Tower) to ensure they appear correctly in all environments.
changedChangelogGeneral Stability: Various under-the-hood improvements to ensure better game performance and stability.
addedChangelogNew Features & Improvements AI Optimization: Significantly improved the efficiency of AI decision-making for buildings and production modules, ensuring smoother gameplay and better resource management. Building & Production Balancing: Adjusted resource requirements and production performance to provide a more balanced and rewarding experience. UI Enhancements: Added better tracking for resource requirements in the building interface, making it easier to see what your projects need at a glance. Trade System: Optimized trade logic to be more robust, ensuring your automated systems handle market fluctuations and wallet checks more effectively. Terraformer Updates: Improved terraforming logic for more reliable resource handling and state transitions.
fixedChangelogBug Fixes Resolved various minor issues in AI behavior and UI rendering to ensure a more stable game world.
Changelog
- UI EnhancementsImproved the clarity of resource requirements in the building menu to show exact totals.
- Gameplay BalancingAdjusted the colonist arrival rate to ensure a smoother population growth experience.
- Visual PolishFixed rendering issues on several key buildings (Corp Building, Houses, Mining Facilities, and the Capital Tower) to ensure they appear correctly in all environments.
General Stability: Various under-the-hood improvements to ensure better game performance and stability.
New Features & Improvements
- AI OptimizationSignificantly improved the efficiency of AI decision-making for buildings and production modules, ensuring smoother gameplay and better resource management.
- Building & Production BalancingAdjusted resource requirements and production performance to provide a more balanced and rewarding experience.
- UI EnhancementsAdded better tracking for resource requirements in the building interface, making it easier to see what your projects need at a glance.
Trade System: Optimized trade logic to be more robust, ensuring your automated systems handle market fluctuations and wallet checks more effectively.
- Terraformer UpdatesImproved terraforming logic for more reliable resource handling and state transitions.
Bug Fixes
Resolved various minor issues in AI behavior and UI rendering to ensure a more stable game world.
Source
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