Full notes
Full Ecliptica update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions2 changes0 removals
- Balance
- Gameplay
fixed🚀 Gameplay & BalanceColonization System: Added static inflow of new colonists. Now your base population will replenish automatically at fixed time intervals.
changed🚀 Gameplay & BalanceEconomy & Needs: Increased the greed threshold of colonists. Settlers have become more demanding regarding conditions and resources, requiring more careful logistics planning.
changed💡 Visual FixesLighting: Minor fixes to night lighting. Visibility improved and light source intensity adjusted during nighttime for more comfortable gameplay.
Changelog
🚀 Gameplay & Balance
- Colonization SystemAdded static inflow of new colonists. Now your base population will replenish automatically at fixed time intervals.
- Economy & NeedsIncreased the greed threshold of colonists. Settlers have become more demanding regarding conditions and resources, requiring more careful logistics planning.
💡 Visual Fixes
- LightingMinor fixes to night lighting. Visibility improved and light source intensity adjusted during nighttime for more comfortable gameplay.
Source
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