HomeGamesUpdatesPricingMethodology
Steam News14 September 20259mo ago

Ecliptica Devlog #10 Interactive World

Hello, friends! We're incredibly excited to share our tenth dev diary with you. In this video, we're showing off some new features that we've been working on. And with that, let's go!

Full notes

Full Ecliptica update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Store
addedHello, friends!We're incredibly excited to share our tenth dev diary with you. In this video, we're showing off some new features that we've been working on. And with that, let's go!
addedDynamic and destructible worldOne of the biggest new features you'll see in this dev diary is a fully interactive and destructible world . We're showing how players will be able to destroy landscape elements such as large boulders, trees, grass — basically everything in the game .
addedLandscape blueprint systemWe are constantly thinking about how to give you more creative freedom. That's why we have developed a new landscape blueprint system . This intuitive interface will allow you to create and save your own landscape designs . You will be able to plan, modify, and save terrain changes to easily return to your favorite creations or share them with others . What's more, in the game, every blueprint is essentially commercial property that can be sold!
changedNext stepsView store page

Hello, friends!

We're incredibly excited to share our tenth dev diary with you. In this video, we're showing off some new features that we've been working on. And with that, let's go!

Dynamic and destructible world

One of the biggest new features you'll see in this dev diary is a fully interactive and destructible world. We're showing how players will be able to destroy landscape elements such as large boulders, trees, grass basically everything in the game.

Landscape deformation

Our world is not only destructible, but also subject to change. You can dig, build, and pile up, which makes the landscape player-controllable.

Support for Rigging, Morphing, and other Qt Quick 3D features

Finally, we've gotten to integrating Qt Quick 3D's game features such as the particle system, rigging, and morphing animation. These are quite basic functions in game development, and without them, the game would have looked bland. But now you don't have to worry about that anymore!

Landscape blueprint system

We are constantly thinking about how to give you more creative freedom. That's why we have developed a new landscape blueprint system. This intuitive interface will allow you to create and save your own landscape designs. You will be able to plan, modify, and save terrain changes to easily return to your favorite creations or share them with others. What's more, in the game, every blueprint is essentially commercial property that can be sold!

Next steps

We continue to work hard on Ecliptica and thank you for your support and interest. Your feedback is very important to us. Be sure to check out the full video.

Watch the full Devlog 10 here:

View store page

Thanks for following our project! Don't forget to leave your comments and ask questions.

Source

Steam News / 14 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.