What changed
1 fix0 additions0 changes0 removals
fixedFixed some Achievements not unlocking. - Fixed an issue related to Armored Zombies that caused them to appear as invisible blocking walls after loading an area if the zombie was killed by a grenade. - Fixed a collision issue with the dogs not reacting to grenades (Keep in mind that they are inmune to freeze but really weak against electricity). - Fixed an issue with the swimmable areas that allowed the player to reload, stucking the animation into loop until the player exits the water. - Fixed an issue with the Ending Screen showing the incorrect number of health items used. - Fixed an issue related to the Outfit Selection that could add the incorrect outfit after leaving the Motel. - Fixed several areas that could end in a softblock if the player spams the action button way too fast. - Fixed several interactions that did not pause the zombies while the player was offscreen. - Fixed several collision issues in the Sewers and Hospital. - Fixed several enemies collisions that caused wrong spawns or enemies inside or behing walls. - Fixed the Save Room in the City Hall Entrance not displaying the correct miniature for the save slot. - Fixed an issue that did not display the Correct "Spoiler" model when wearing an unlockable Outfit in the Lodares Passage. - Fixed Pendantel body not appearing if you don't give him the pills. - Added an additional Warning message to let know the players that the game can't be closed while saving. - Added an additional Warning message to the intro screens warning about the game not having auto save. - Added more clarification text when Liam tries to loot Floppy Disks on Beginner. - Added a more clear description on some Achievements.
Echoes of the Living changes
fixedFixed some Achievements not unlocking. - Fixed an issue related to Armored Zombies that caused them to appear as invisible blocking walls after loading an area if the zombie was killed by a grenade. - Fixed a collision issue with the dogs not reacting to grenades (Keep in mind that they are inmune to freeze but really weak against electricity). - Fixed an issue with the swimmable areas that allowed the player to reload, stucking the animation into loop until the player exits the water. - Fixed an issue with the Ending Screen showing the incorrect number of health items used. - Fixed an issue related to the Outfit Selection that could add the incorrect outfit after leaving the Motel. - Fixed several areas that could end in a softblock if the player spams the action button way too fast. - Fixed several interactions that did not pause the zombies while the player was offscreen. - Fixed several collision issues in the Sewers and Hospital. - Fixed several enemies collisions that caused wrong spawns or enemies inside or behing walls. - Fixed the Save Room in the City Hall Entrance not displaying the correct miniature for the save slot. - Fixed an issue that did not display the Correct "Spoiler" model when wearing an unlockable Outfit in the Lodares Passage. - Fixed Pendantel body not appearing if you don't give him the pills. - Added an additional Warning message to let know the players that the game can't be closed while saving. - Added an additional Warning message to the intro screens warning about the game not having auto save. - Added more clarification text when Liam tries to loot Floppy Disks on Beginner. - Added a more clear description on some Achievements.
PLEASE ALWAYS VERIFY YOUR GAME FILES TO AVOID ANY ISSUE WITH PATCHES
Fixed some Achievements not unlocking. - Fixed an issue related to Armored Zombies that caused them to appear as invisible blocking walls after loading an area if the zombie was killed by a grenade. - Fixed a collision issue with the dogs not reacting to grenades (Keep in mind that they are inmune to freeze but really weak against electricity). - Fixed an issue with the swimmable areas that allowed the player to reload, stucking the animation into loop until the player exits the water. - Fixed an issue with the Ending Screen showing the incorrect number of health items used. - Fixed an issue related to the Outfit Selection that could add the incorrect outfit after leaving the Motel. - Fixed several areas that could end in a softblock if the player spams the action button way too fast. - Fixed several interactions that did not pause the zombies while the player was offscreen. - Fixed several collision issues in the Sewers and Hospital. - Fixed several enemies collisions that caused wrong spawns or enemies inside or behing walls. - Fixed the Save Room in the City Hall Entrance not displaying the correct miniature for the save slot. - Fixed an issue that did not display the Correct "Spoiler" model when wearing an unlockable Outfit in the Lodares Passage. - Fixed Pendantel body not appearing if you don't give him the pills. - Added an additional Warning message to let know the players that the game can't be closed while saving. - Added an additional Warning message to the intro screens warning about the game not having auto save. - Added more clarification text when Liam tries to loot Floppy Disks on Beginner. - Added a more clear description on some Achievements.
Thank you so much for all the reports and help!
Laura and I will take a small break and will come back to keep working on Laurel's campaign, we can't wait to show you what we have planned!