Full notes
Full Echoes of the Living update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello there!
What changed
- Maps
- UI and audio
Echoes of the Living changes
Once again we want to thank you for the support and patience while Laura and I work non stop into fixes, updates and bringing back all the features.
In today's patch we are addressing the following issues:
Fixed a bug with Pendantel not "dying" while he was on fire. - Fixed a bug with the Melee detection that caused weapons to break way to fast or in just one hit while fighting zombie dogs. - Added a safe zone near the Hospital ladder to prevent zombie worms attacking whe player while using the ladder. - Fixed several collision issues. - Fixed some doors that were closed appearing as open in the map. - Fixed an issue with the mini spiders blocking the player, now you can just walk over them. - Biomines now can be destoyed using the Crossbow and the shotgun. - Buffed the damage of the Auto. Rifle and decreased the ammount of ammo in the world.
IMPORTANT UPDATE:
Spanish Subtittles and Dub is finally available! make sure to set your game language in Steam (Game Properties, Language) to Español de España to make it work!
Keep in mind that the Saves are not compatible, the data saved in the Spanish version can only be loaded in the Spanish version and viceversa.
We have another patch in the works that will bring back some unique enemy behaviours and Map improvements, also bringing back the manual save system is our top priority right now!
Thank you so much for the support, feedback and reports! Laura and I are always listening and we won't stop working until you all get the game you deserve!
See you in the next patch!
Source
Changelog.gg summarizes and formats this update. How we read updates.
