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Steam News11 March 20265mo ago

PUBLIC LEADERBOARD

Added a public Survival leaderboard displaying the top 100 best times ✨ Added 3 new artifacts: Sentient Gun: "A weapon with a mind of its own. Empowered by all statistics and does not reload.

Full notes

Full Echoes of Red update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions15 changes0 removals
  • Gameplay
  • Balance
  • Security
  • UI and audio
  • Performance
  • Fixes
addedAdded a public Survival leaderboard displaying the top 100 best times
added✨ Added 3 new artifacts:
changedSentient Gun: "A weapon with a mind of its own. Empowered by all statistics and does not reload. Counted among the weapons you own. Damage taken: +1% per weapon you own."
changedChalice of Patience: "Not shooting charges a Direct Damage bonus up to +100% in 5s. Shooting decreases the bonus down to -50% in 10s."
changedSigned Pact: "All damage is doubled. Both damage dealt and damage received."
added✨ Added 4 new cards:

Echoes of Red changes

addedAdded a public Survival leaderboard displaying the top 100 best times
added✨ Added 3 new artifacts:
changedSentient Gun: "A weapon with a mind of its own. Empowered by all statistics and does not reload. Counted among the weapons you own. Damage taken: +1% per weapon you own."
changedChalice of Patience: "Not shooting charges a Direct Damage bonus up to +100% in 5s. Shooting decreases the bonus down to -50% in 10s."
changedSigned Pact: "All damage is doubled. Both damage dealt and damage received."

Added a public Survival leaderboard displaying the top 100 best times

Added 3 new artifacts:

  • Sentient Gun

    "A weapon with a mind of its own. Empowered by all statistics and does not reload. Counted among the weapons you own.

    Damage taken

    +1% per weapon you own."

  • Chalice of Patience: "Not shooting charges a Direct Damage bonus up to +100% in 5s. Shooting decreases the bonus down to -50% in 10s."

  • Signed Pact: "All damage is doubled. Both damage dealt and damage received."

Added 4 new cards:

  • That's Cheating: "Maximum cards: +2 (Max: +2)"

  • Shaman: "+0.1% Elemental Damage for each living enemy"

  • Rule Breaker: "30% chance to not consume shuffles"

  • Abundance: "Doubles the maximum number of souls that can be active simultaneously"

Balancing

  • You can now reroll artifacts up to 3 times

  • Decreased the maximum life factor a sub-elite can have compared to the previous sub-elite (x1.75, was x2.25)

  • Decreased the max "big wave factor" in Madness, One Hit, and Endless Elites (x5, was x6)

  • Tanks are now more reactive to player movement

  • Added a +1% Critical Change to the first Vulnerability upgrade

UI & Visual

  • Added particles to the sludge puddles

  • Translated the keybinds title into all 15 languages

  • Added a slow-time effect when grabbing a new gun

  • Added class, weapons owned, and weapon levels to the statistics menu

  • All artifacts are now rendered on top of guns

  • You can no longer save the order of non-selected cards. They will now be auto-sorted by rarity when launching the game

Optimizations

  • Reworked how lightning is animated

  • Greatly optimized the spawn logic of blockers during elite encounters

  • The game now waits 20s (was 10s) before exiting the "automatic optimizations" state, and now also resets this timer if the game drops below 60 FPS again

  • Added a buffer for saving how many x2-worth souls you have collected

Fixes

  • Fixed the animation when a shield breaks

  • Fixed a bug that kept the reroll button "pressed" after finishing the available rerolls

Source

Steam News / 11 March 2026

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