Update history
Latest Echoes of Elysium updates
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- Echoes of Elysium
April 10 - Patch
This update focuses on fixing core gameplay interactions and improving UI clarity, especially around armor behavior, inventory controls, and interactions on NPC airships. Several inconsistencies have been resolved to ma…
Patch notes9 changesFixUI/audio - Echoes of Elysium
v0.17.6: Patch notes
Gameplay & Systems Armor now correctly applies after eating, ensuring buffs and protection behave as expected Fixed an issue where armor values were not properly recalculated in certain situations Resolved ship drifting…
Patch notes10 changesFixGameplay - Echoes of Elysium
Building Worlds: How Engineers Shape Elysium’s Tools and Systems
Happy Friday, Elysians! ✨ In today’s Dev Spotlight, we sat down with Alex DM, one of the engineers who helped bring the world of Elysium to life. From crafting the tools our designers use to building the systems that sh…
Event10 changesMapsGameplay - Echoes of Elysium
April 02 - Update
Overview: This update focuses on improving gameplay flow and responsiveness, with faster crafting, smoother combat, and better interaction with haulable objects. Several frustrating issues, like invulnerable enemies and…
Patch notes27 changesFixUI/audio - Echoes of Elysium
v0.17.5: Patch notes
Gameplay & Feel Increased crafting and invention speed Haulables easier to pick up Adjusted haulable float time based on feedback Polished roll animation Added Crawler damage flinch animations Added Construct damage fli…
Patch notes12 changesFixGameplay - Echoes of Elysium
March 19 - Patch
Overview: This update focuses on improving core gameplay feel and usability. Tree physics have been refined so they fall more naturally and reliably away from the player, reducing frustration and crashes. Inventory mana…
Patch notes10 changesFixPerformance - Echoes of Elysium
v0.17.4: Patch notes
Several fixes related to trees Fixed Tree Crash Improvements on Falling Trees New Quality of Life for Inventory Increased Max Default Stack Sizes for all stackable item types Hotbar backpack transfer with right click Ri…
Announcement9 changesFixPerformance - Echoes of Elysium
Echoes of Elysium is on Sale!
Hey Elysians! It’s been a while since our early access launch and we're thrilled to share how far the game has come. Thanks to your ongoing feedback and support, we’ve tackled key issues, squashed pressing bugs, and pus…
Event9 changesGameplayBalance - Echoes of Elysium
March 12 - Patch
Overview: This update focuses on QoL improvements, bug fixes, and optimization. Key improvements include new item tooltips, improved compass behavior, rotating loading screen tips, and an updated Quick Store system. Too…
Store14 changesFixWorkshop - Echoes of Elysium
v0.17.3: Patch notes
Building Optimization & QoL Improvements Tooltips added Adjustments to Compass Icon distance Load Screen image cycling Updates to “Quick Store” similar objects Tools display a break message Critical Fixes Drill and Saw…
Store12 changesFixGameplay - Echoes of Elysium
A Home That Flies: The Evolution of Our Airships
Hey everyone! Today we wanted to dive a little deeper into the biggest aspect of our game: Airships! We’ll discuss how they came to be, how they evolved, and how they quietly shaped the entire world around them. But fir…
Event12 changesWorkshopStore - Echoes of Elysium
Feb 27 - Minor Patch
Patch Notes for 0.17.2 - Minor Patch One! More!... Time! Overview: This is a hotfix to resolve players not being able to build the Reaper since it requires two haulable parts. The “fix” is an early release of a much req…
Patch notes2 changesFixGameplay - Echoes of Elysium
v0.17.2: Patch notes
This is a hotfix to resolve players not being able to build the Reaper since it requires two haulable parts. The “fix” is an early release of a much requested improvement, allowing you to build using materials from stor…
Announcement1 changeFixGameplay





