In this update4
Full notes
Full 宗门起源(Eastern Era) update
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What changed
- Events
- Gameplay
- Store
- Fixes
宗门起源(Eastern Era) changes
This update improves Jianghu event announcements, disciple names, and town logs; fixes issues with Happiness bonuses, transport, treatment, and interactions; and adds new NPC disciple growth, medicine recipes, and automatic manual-equipping features.
Update Details
[New Content]
NPC faction disciples now gain a fixed amount of Internal Art EXP each season.
Added crafting recipes for Kudzu Bandage and Golden Wound Powder to the Medicine Table.
Characters now automatically equip martial arts manuals after purchasing them. Purchasing and equipping compare against the techniques the character currently carries; if a slot is available, the manual is purchased and equipped directly.
[Bug Fixes]
Fixed an issue where Happiness provided no training bonus. Characters now receive a training bonus when Happiness is above 41.
Fixed an issue where batch transport of trade goods could cause items to accumulate in character inventories.
Fixed an issue where disciples could get stuck while treating other disciples who were recuperating.
Fixed an issue where characters could interact through walls.
Fixed an issue where characters could move after pausing the game and then enabling AI control.
[Improvements]
Added color coding to Jianghu Event announcements.
Improved random disciple names by removing inappropriate names.
Adjusted the order of entries in the town log.
Improved the positions of Kudzu Bandage and Golden Wound Powder in the technology tree.
Increased the detection range when packing and transporting items, and fixed incorrect encumbrance during the process.
Source
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