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Steam News29 July 202624d ago

July 29th V1.1.4 Patch Notes (52nd Update)

Dear Sect Leaders, greetings to all, This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display.

In this update4

Full notes

Full 宗门起源(Eastern Era) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions2 changes1 removal
  • Performance
  • Fixes
  • Maps
fixedDear Sect Leaders, greetings to all,This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar displays, breakthrough records, and character behaviors, along with stability fixes for hunting stutters and blueprint infinite loops.
fixedBug FixesFixed the Stellar Energy Collector's supply issue – now correctly capped at 15
fixedBug FixesFixed the Stellar Energy Furnace's energy consumption – now correctly set to 30 energy per use
fixedBug FixesFixed an issue where avatars in the schedule and overworld were incorrect
fixedBug FixesFixed duplicate breakthrough records in old saves (which caused extra talents to be granted)
fixedBug FixesFixed a potential error that could occur when deleting NPCs

宗门起源(Eastern Era) changes

fixedThis update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar displays, breakthrough records, and character behaviors, along with stability fixes for hunting stutters and blueprint infinite loops.
fixedFixed the Stellar Energy Collector's supply issue – now correctly capped at 15
fixedFixed the Stellar Energy Furnace's energy consumption – now correctly set to 30 energy per use
fixedFixed an issue where avatars in the schedule and overworld were incorrect
fixedFixed duplicate breakthrough records in old saves (which caused extra talents to be granted)

Dear Sect Leaders, greetings to all,

This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar displays, breakthrough records, and character behaviors, along with stability fixes for hunting stutters and blueprint infinite loops.

Below is the consolidated update log for the beta branch:

[Bug Fixes]

  • Fixed the Stellar Energy Collector's supply issue – now correctly capped at 15

  • Fixed the Stellar Energy Furnace's energy consumption – now correctly set to 30 energy per use

  • Fixed an issue where avatars in the schedule and overworld were incorrect

  • Fixed duplicate breakthrough records in old saves (which caused extra talents to be granted)

  • Fixed a potential error that could occur when deleting NPCs

  • Fixed display errors in letters caused by disciples being on the overworld map

  • Fixed an issue where the sect leader's avatar would display incorrectly in faction details when there were no disciples

  • Fixed an issue where difficulty settings incorrectly affected character skill levels

  • Fixed an infinite loop issue with blueprints after loading a save

  • Fixed an issue where characters would keep building without stopping

[Experience Optimizations]

  • Optimized the siege prompt description

  • Optimized the visual effects for the "Hunt Divine Beast" quest

  • Item-specific behaviors (such as reading, eating, equipping) are no longer restricted by zone boundaries

  • Addressed potential stuttering issues during hunting

Source

Steam News / 29 July 2026

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