In this update4
Full notes
Full 宗门起源(Eastern Era) update
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What changed
- Performance
- Fixes
- Maps
宗门起源(Eastern Era) changes
Dear Sect Leaders, greetings to all,
This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar displays, breakthrough records, and character behaviors, along with stability fixes for hunting stutters and blueprint infinite loops.
Below is the consolidated update log for the beta branch:
[Bug Fixes]
Fixed the Stellar Energy Collector's supply issue – now correctly capped at 15
Fixed the Stellar Energy Furnace's energy consumption – now correctly set to 30 energy per use
Fixed an issue where avatars in the schedule and overworld were incorrect
Fixed duplicate breakthrough records in old saves (which caused extra talents to be granted)
Fixed a potential error that could occur when deleting NPCs
Fixed display errors in letters caused by disciples being on the overworld map
Fixed an issue where the sect leader's avatar would display incorrectly in faction details when there were no disciples
Fixed an issue where difficulty settings incorrectly affected character skill levels
Fixed an infinite loop issue with blueprints after loading a save
Fixed an issue where characters would keep building without stopping
[Experience Optimizations]
Optimized the siege prompt description
Optimized the visual effects for the "Hunt Divine Beast" quest
Item-specific behaviors (such as reading, eating, equipping) are no longer restricted by zone boundaries
Addressed potential stuttering issues during hunting
Source
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