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Steam News27 July 202626d ago

July 27th V1.1.2 Patch Notes (50th Update)

Dear Sect Leaders, greetings to all, We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate!

In this update5

Full notes

Full 宗门起源(Eastern Era) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
changedDear Sect Leaders, greetings to all,We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing improvements!
addedNew ContentRe-added the LV2 Canteen & Food Stall technology
fixedBug FixesFixed an issue where the Tianshan Sect had an incorrect initial affiliated city
fixedBug FixesFixed an issue where energy buildings would not take effect according to the time of day after reloading a save
fixedBug FixesFixed a bug where stairs could not be placed in the original spot after removal
fixedBug FixesFixed a connection bug after moving energy buildings

宗门起源(Eastern Era) changes

changedWe've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing improvements!
addedRe-added the LV2 Canteen & Food Stall technology
fixedFixed an issue where the Tianshan Sect had an incorrect initial affiliated city
fixedFixed an issue where energy buildings would not take effect according to the time of day after reloading a save
fixedFixed a bug where stairs could not be placed in the original spot after removal

Dear Sect Leaders, greetings to all,

We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing improvements!

Below is the consolidated update log for the beta branch:

[New Content]

  • Re-added the LV2 Canteen & Food Stall technology

[Bug Fixes]

  • Fixed an issue where the Tianshan Sect had an incorrect initial affiliated city

  • Fixed an issue where energy buildings would not take effect according to the time of day after reloading a save

  • Fixed a bug where stairs could not be placed in the original spot after removal

  • Fixed a connection bug after moving energy buildings

  • Fixed a hang issue when demolishing buildings

  • Fixed an issue where name changes were not applied

  • Fixed a statistic error for fragment items in the illustrated bestiary UI

  • Fixed an issue where female disciples' portraits and avatars would turn male after recruitment

  • Fixed some text issues in the new player tutorial

  • Fixed an issue where extra disciples might head to the research table after loading a save

  • Fixed a manufacturing quantity control failure caused by incorrect medicine labels

  • Fixed an issue where disciples might carry the same item back and forth repeatedly

  • Fixed a potential hang when acquiring items

  • Fixed an issue where defending successfully against an NPC siege would still show as a failure

[Experience Optimizations]

  • The game will now pause when the siege attack prompt appears

  • If NPC attackers are captured during a siege, the player must choose how to deal with them on the overworld map

Source

Steam News / 27 July 2026

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