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Steam News22 July 20261mo ago

July 22nd V1.0.55-56beta Patch Notes (47th Update)

Dear Sect Leaders, greetings to all, We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.

In this update5

Full notes

Full 宗门起源(Eastern Era) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes4 additions5 changes0 removals
  • Compatibility
  • Gameplay
  • Maps
  • Fixes
  • Balance
  • UI and audio
changedDear Sect Leaders, greetings to all,We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.
addedNew ContentAdded a 2.5D camera mode toggle in siege battles
addedNew ContentAdded a hidden merchant escort quest in siege battles
addedNew ContentAdded 2 new siege battle maps
fixedBug FixesFixed numerous text errors in status effects and logs
fixedBug FixesFixed an issue where the Zhuge Crossbow's height was incorrect when entering attack state

宗门起源(Eastern Era) changes

changedWe are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.
addedAdded a 2.5D camera mode toggle in siege battles
addedAdded a hidden merchant escort quest in siege battles
addedAdded 2 new siege battle maps
fixedFixed numerous text errors in status effects and logs

Dear Sect Leaders, greetings to all,

We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.

Below is the consolidated update log for the beta branch:

[New Content]

  1. Added a 2.5D camera mode toggle in siege battles

  2. Added a hidden merchant escort quest in siege battles

  3. Added 2 new siege battle maps

[Bug Fixes]

  1. Fixed numerous text errors in status effects and logs

  2. Fixed an issue where the Zhuge Crossbow's height was incorrect when entering attack state

  3. Fixed an issue where the Zhuge Crossbow's initial health was incorrect

  4. Fixed an issue where characters stationed in other cities would spawn in the home base scene

  5. Fixed an issue where character statuses were incorrect after returning from adventuring

  6. Fixed an issue where items would display as "Empty Fist"

  7. Fixed an issue where canceling character selection before entering the [Zhongzhou] dungeon would prevent re-entry

  8. Fixed an issue where old save data showed empty location and affiliation fields for character information

  9. Fixed an issue where NPC faction characters would spawn into the scene when an NPC faction became a vassal of the player's main city

  10. Fixed multiple button-related bugs

[Experience Optimizations]

  1. Optimized the display of rewards after opening chests in siege battles

  2. Completed translations for multiple languages

  3. Workbenches and similar devices now support right-clicking to select and complete a specific task

  4. Chest loot now supports picking up items by clicking on the item name

  5. Added character info navigation functionality on the overworld map

  6. Fixed an issue where some empty slots would display default icons

Source

Steam News / 22 July 2026

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