In this update5
Full notes
Full 宗门起源(Eastern Era) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Maps
- Fixes
- Balance
- UI and audio
宗门起源(Eastern Era) changes
Dear Sect Leaders, greetings to all,
We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.
Below is the consolidated update log for the beta branch:
[New Content]
Added a 2.5D camera mode toggle in siege battles
Added a hidden merchant escort quest in siege battles
Added 2 new siege battle maps
[Bug Fixes]
Fixed numerous text errors in status effects and logs
Fixed an issue where the Zhuge Crossbow's height was incorrect when entering attack state
Fixed an issue where the Zhuge Crossbow's initial health was incorrect
Fixed an issue where characters stationed in other cities would spawn in the home base scene
Fixed an issue where character statuses were incorrect after returning from adventuring
Fixed an issue where items would display as "Empty Fist"
Fixed an issue where canceling character selection before entering the [Zhongzhou] dungeon would prevent re-entry
Fixed an issue where old save data showed empty location and affiliation fields for character information
Fixed an issue where NPC faction characters would spawn into the scene when an NPC faction became a vassal of the player's main city
Fixed multiple button-related bugs
[Experience Optimizations]
Optimized the display of rewards after opening chests in siege battles
Completed translations for multiple languages
Workbenches and similar devices now support right-clicking to select and complete a specific task
Chest loot now supports picking up items by clicking on the item name
Added character info navigation functionality on the overworld map
Fixed an issue where some empty slots would display default icons
Source
Changelog.gg summarizes and formats this update. How we read updates.
