In this update5
Full notes
Full 宗门起源(Eastern Era) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Maps
- Fixes
- Balance
- Performance
宗门起源(Eastern Era) changes
Dear Sect Leaders,
We are continuing our daily updates. Due to the instability of the current version, all updates are being pushed to the beta branch.
The main branch is expected to be updated tomorrow, officially launching Version 1.1.
The following is a consolidated list of updates for the beta version
[New Content]
Added the option to request manpower through Diplomacy - Request Aid. Other sects will temporarily dispatch disciples to assist.
Added 3 new city maps.
Added treasure-guarding monsters to treasure chest spawn points.
[Bug Fixes]
Fixed an incorrect staircase model after loading a save.
Fixed assigned facilities being displayed as unavailable for use.
Fixed a bug where Gang Qi would recover incorrectly after revival in sect battles.
Fixed movement speed bugs affecting the protagonist during combat and after death and revival in sect battles.
Fixed incorrect internal cultivation categorization.
Fixed a crash that occurred when generating a substitute during sparring.
Fixed an issue where the recorded number of breakthroughs in the current realm would reset after leaving the sect.
Fixed an issue where the item UI would not update in warehouse-type buildings whose models are not displayed.
Fixed incorrect core disciple displays in the sect details interface.
Fixed a potential crash when switching room types.
Fixed an issue where newly stored items in a relocated trading building would remain at their pre-relocation location.
[Experience Improvements]
Added a flying visual effect after picking up treasure chest drops.
Source
Changelog.gg summarizes and formats this update. How we read updates.
