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Steam News14 July 20261mo ago

July 14th V1.0.50beta Patch Notes (42nd Update)

Dear Sect Leaders, greetings to all, We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.

In this update4

Full notes

Full 宗门起源(Eastern Era) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions3 changes0 removals
  • Compatibility
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
  • Maps
changedDear Sect Leaders, greetings to all,We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.
fixedBug FixesFixed an issue in the quest "Hong Qi's Gourmet Invitation[2]" where killing bears and tigers did not count toward progress
fixedBug FixesFixed an issue where the Tianmo Gong special effect would not disappear
fixedBug FixesFixed an incorrect button response when returning to the overworld map from sect wars
fixedBug FixesFixed an issue where the character's movement animation would disappear after death while in托管 (entrusted) mode
fixedBug FixesAttempted fix for AI getting stuck in hunting or combat states

宗门起源(Eastern Era) changes

changedWe are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.
fixedFixed an issue in the quest "Hong Qi's Gourmet Invitation[2]" where killing bears and tigers did not count toward progress
fixedFixed an issue where the Tianmo Gong special effect would not disappear
fixedFixed an incorrect button response when returning to the overworld map from sect wars
fixedFixed an issue where the character's movement animation would disappear after death while in托管 (entrusted) mode

Dear Sect Leaders, greetings to all,

We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.

Below is the consolidated update log for the beta branch:

[Bug Fixes]

  1. Fixed an issue in the quest "Hong Qi's Gourmet Invitation[2]" where killing bears and tigers did not count toward progress

  2. Fixed an issue where the Tianmo Gong special effect would not disappear

  3. Fixed an incorrect button response when returning to the overworld map from sect wars

  4. Fixed an issue where the character's movement animation would disappear after death while in托管 (entrusted) mode

  5. Attempted fix for AI getting stuck in hunting or combat states

  6. Fixed an issue where original garrison units were not removed after occupying a city

  7. Fixed several crashes that could occur during combat

  8. Fixed an issue where the number of owned cities in the upper-left corner of the overworld UI did not update in real time

  9. Fixed an issue where characters would not move items from trading zones to warehouses, and where the warehouse clearing function was ineffective

  10. Fixed an issue where no battlefield entry prompt appeared after loading a save and initiating a siege

  11. Fixed an issue where stationed disciples would incorrectly set out on offensive missions

  12. Fixed an issue where background music would not resume correctly after combat

[Experience Optimizations]

  1. Adjusted the learning conditions for martial arts manuals to make them more reasonable

  2. Optimized the roaming behavior and pathfinding logic for tamed animals

  3. While in托管 (entrusted) mode, players can now rotate the camera and zoom in/out with the scroll wheel

  4. Added ESC key support to exit certain overworld interface panels

Source

Steam News / 14 July 2026

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