In this update4
Full notes
Full 宗门起源(Eastern Era) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- UI and audio
- Gameplay
- Performance
- Maps
宗门起源(Eastern Era) changes
Dear Sect Leaders, greetings to all,
We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.
Below is the consolidated update log for the beta branch:
[Bug Fixes]
Fixed an issue in the quest "Hong Qi's Gourmet Invitation[2]" where killing bears and tigers did not count toward progress
Fixed an issue where the Tianmo Gong special effect would not disappear
Fixed an incorrect button response when returning to the overworld map from sect wars
Fixed an issue where the character's movement animation would disappear after death while in托管 (entrusted) mode
Attempted fix for AI getting stuck in hunting or combat states
Fixed an issue where original garrison units were not removed after occupying a city
Fixed several crashes that could occur during combat
Fixed an issue where the number of owned cities in the upper-left corner of the overworld UI did not update in real time
Fixed an issue where characters would not move items from trading zones to warehouses, and where the warehouse clearing function was ineffective
Fixed an issue where no battlefield entry prompt appeared after loading a save and initiating a siege
Fixed an issue where stationed disciples would incorrectly set out on offensive missions
Fixed an issue where background music would not resume correctly after combat
[Experience Optimizations]
Adjusted the learning conditions for martial arts manuals to make them more reasonable
Optimized the roaming behavior and pathfinding logic for tamed animals
While in托管 (entrusted) mode, players can now rotate the camera and zoom in/out with the scroll wheel
Added ESC key support to exit certain overworld interface panels
Source
Changelog.gg summarizes and formats this update. How we read updates.
