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Steam News26 November 20257mo ago

Patch v0.3.1 - Combat Improvements & Quality of Life Updates

Greetings, Commanders! Patch v0.3.1 is now live, bringing important combat improvements and quality of life updates based on your feedback!

In this update5

Full notes

Full Dynasty Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions10 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedGreetings, Commanders!Patch v0.3.1 is now live, bringing important combat improvements and quality of life updates based on your feedback!
addedNew FeaturesUpgrade All Weapons - Added functionality to upgrade all weapons simultaneously for individual ships, streamlining the upgrade process
changedNew FeaturesDynamic Ship Status Indicator - Implemented a visual damage indicator for the ship menu that changes based on the current hull integrity levels
changedImprovementsCombat Balance
changedImprovementsIncreased weapon damage values across all weapon types for more impactful combat
changedImprovementsIncreased missile damage output for improved effectiveness against armored targets

Dynasty Protocol changes

changedPatch v0.3.1 is now live, bringing important combat improvements and quality of life updates based on your feedback!
addedUpgrade All Weapons - Added functionality to upgrade all weapons simultaneously for individual ships, streamlining the upgrade process
changedDynamic Ship Status Indicator - Implemented a visual damage indicator for the ship menu that changes based on the current hull integrity levels
changedCombat Balance
changedIncreased weapon damage values across all weapon types for more impactful combat

Greetings, Commanders!

Patch v0.3.1 is now live, bringing important combat improvements and quality of life updates based on your feedback!

New Features

  • Upgrade All Weapons - Added functionality to upgrade all weapons simultaneously for individual ships, streamlining the upgrade process

  • Dynamic Ship Status Indicator - Implemented a visual damage indicator for the ship menu that changes based on the current hull integrity levels

Improvements

Combat Balance

  • Increased weapon damage values across all weapon types for more impactful combat

  • Increased missile damage output for improved effectiveness against armored targets

  • Reduced weapon upgrade costs to encourage ship customization and fleet specialization

User Interface & Selection

  • Enhanced unit selection logic for better targeting of closely positioned ships

  • Improved box selection functionality - now reliably supports single ship selection

  • Multiple ship selection remains exclusive to combat-class vessels

AI & Combat Systems

  • Refined enemy detection algorithms for more responsive threat assessment

  • Enhanced Auto Combat Mode with improved target acquisition logic, reducing unnecessary delays before engaging new targets

  • Improved AI ship control behavior - AI now maintains control of selected ships until the player issues direct override commands, preventing confusion about whether AI is actively engaged (previously, AI would pause when ships were selected, causing players to think AI wasn't functioning)

Visual Effects

  • Updated explosion particle effects for enhanced visual feedback during combat

Bug Fixes

  • Fixed sound effects problems that occur after loading saved games

  • Resolved the issue where Auto Combat Mode would fail to attack targets

  • Fixed Ancient Cargo and Ancient Ships not spawning properly after loading saved games

  • Corrected auto weapon assignment errors

What's Next?

I'm continuing to work on balance improvements and new features based on your feedback. Please keep sharing your experiences on our Discord and Steam forums!

Thank you for your continued support and feedback. See you in the void, Commanders!

Source

Steam News / 26 November 2025

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