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Steam News25 March 20263mo ago

Patch v0.7.0 - Mission Chains, Tactical Pause & Major Fixes

Hey Commanders, v0.7.0 is now live! This update focuses on mission system improvements, a new tactical pause mechanic, and a solid round of bug fixes based on your feedback.

In this update4

Full notes

Full Dynasty Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Commanders,

What changed

16 fixes3 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Server
  • Fixes
  • Balance
  • Performance
addedv0.7.0 is now live! This update focuses on mission system improvements, a new tactical pause mechanic, and a solid round of bug fixes based on your feedback.
changedNew FeaturesMissions now follow a sequential chain progression , giving you a clearer sense of purpose and direction as you build your empire. Each mission flows into the next, making your objectives feel more connected and meaningful throughout your playthrough.
addedTactical Pause SystemI've also added a Tactical Pause System ; you can now pause the game mid-battle to assess the situation, issue orders, and plan your next move without the pressure of real-time combat. A long-requested feature, and I'm glad it's finally in.
changedTactical Pause SystemQuick tip: The default key for Tactical Pause is P , but you can remap it anytime from the Settings menu.
addedImprovementsMissions now have dedicated images for better visual presentation
changedImprovementsMission chain UI has been polished for a cleaner, more readable experience

Dynasty Protocol changes

addedv0.7.0 is now live! This update focuses on mission system improvements, a new tactical pause mechanic, and a solid round of bug fixes based on your feedback.
changedMissions now follow a sequential chain progression , giving you a clearer sense of purpose and direction as you build your empire. Each mission flows into the next, making your objectives feel more connected and meaningful throughout your playthrough.
addedI've also added a Tactical Pause System ; you can now pause the game mid-battle to assess the situation, issue orders, and plan your next move without the pressure of real-time combat. A long-requested feature, and I'm glad it's finally in.
changedQuick tip: The default key for Tactical Pause is P , but you can remap it anytime from the Settings menu.
addedMissions now have dedicated images for better visual presentation

v0.7.0 is now live! This update focuses on mission system improvements, a new tactical pause mechanic, and a solid round of bug fixes based on your feedback.

New Features

Missions now follow a sequential chain progression, giving you a clearer sense of purpose and direction as you build your empire. Each mission flows into the next, making your objectives feel more connected and meaningful throughout your playthrough.

Tactical Pause System

I've also added a Tactical Pause System; you can now pause the game mid-battle to assess the situation, issue orders, and plan your next move without the pressure of real-time combat. A long-requested feature, and I'm glad it's finally in.

Quick tip: The default key for Tactical Pause is P, but you can remap it anytime from the Settings menu.

Improvements

  • Missions now have dedicated images for better visual presentation

  • Mission chain UI has been polished for a cleaner, more readable experience

  • Cadet Protocol difficulty has been tuned down to be more welcoming for newer players

  • Each active task now shows a progress status indicator, so you always know how far along you are

  • Tactical View and Build View transitions are smoother and more responsive

  • Mission status display on first load has been corrected

  • Station Management Screen UI layout has been fixed and cleaned up

  • Various gameplay balance adjustments across the board

Bug Fixes

  • Fixed the timer language localization problem

  • Fixed Full Arsenal Protocol issue

  • Fixed ancient ship spawn mechanics

  • Fixed ship spawn planet assignment bug

  • Fixed mission status not showing correctly on the first display

  • Fixed the move command not working properly via Fleet Manager UI

  • Fixed Chrono Veil Super Weapon not resetting after AI usage

  • Fixed Bomber status bar display issue

  • Fixed the ongoing mission message appearing after loading a saved game

  • Fixed Space Station module build time problem

  • Fixed save game crash occurring while playing against Iron Dominion

  • Multiple Fleet Management fixes

  • Fixed construction restarting unexpectedly

As always, thank you for your continued support, bug reports, and feedback; they directly shape every update.

Source

Steam News / 25 March 2026

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