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- Dynasthir
Patch Notes, V8.9.6.0
Ûnsae In our continued pursuit of a better experience. We've updated our combat adding an experimental Adrenaline charge as well as a missing input buffering of our dash and improved lock on handling of early game enemi…
Patch notes16 changesFixGameplay - Dynasthir
Patch Notes, V8.9.5.0
Ûnsae In pursuit of a better experience. We have taken a look at combat, consistency of lore & NPCs. What this means for you is a more coherent world (in its own way of course) with improved combat feel and exploration.…
Store23 changesFixGameplay - Dynasthir
Patch Notes, V8.9.4.0
Ûnsae After seeing the positive response to the improvements to healing and after seeing some people stream the game, we felt we could continue improving the overall experience without many critical things on our mind f…
Patch notes10 changesFixBalance - Dynasthir
Patch Notes, V8.9.3.2
Ûnsae We changed the way you are introduced to Essence as healing. We adjusted some idles, tweaked some world design and fixed some climbing pathways that had broken links. This should improve the way you are welcomed i…
Patch notes7 changesFixBalance - Dynasthir
Patch Notes, V8.9.2.2
Ûnsae Fixed an issue that hindered a possibly early game quest to not be finish-able. If anyone triggered it and could not finish it, it should be reset so it can be started anew. We are also added some more equipment t…
Patch notes4 changesFixGameplay - Dynasthir
Patch Notes, V8.9.2.0
Ûnsae Mostly getting the game to the state that we envisioned for release. We had to take a few cuts to get there, this is to remedy some of that. Current Patch V 8.9.2.0 Fixed; Icons now display better in Settings Menu…
Store5 changesFixGameplay - Dynasthir
For the last time
Letter from Mireneye "Shadow, take me down. Shadow, take me down with you. For the last time." I'm watching the credits, but not the ones you think. I'm looking at what we spent endless hours on and what feels like a li…
Announcement - Dynasthir
Most requested features
Ûnsae During the course of development these two points have kept coming up again and again. And for good reasons, the input experience is important to players. Glyphs For a long time the task of implementing just one,…
Patch notes2 changesGameplay






