Full notes
Full Dwarven Brawl Bros update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Dwarven Brawl Bros changes
This minor update changes the hit blood effect slightly to make it look less like a random red blob when players get hit. The dying blood effect remains untouched. For those longing for more gore and have a hefty CPU, set the meat count in the options to the newest top value of 16 or 18. Full changelog:
Hit (non-death) blood particle effect now looks less like a random blob
Bow's special attack's hand placement fixed (now matches the other attacks)
Added values 16 and 18 for pieces of meat option, and a performance warning
Blood effect is now shown on top of Braziers, Torches, and Vases
Antialiasing 4x is now the default
Minor game mode reordering, Overthrow duplicate removed in the game mode selection screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
