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Steam News31 August 201510y ago

1.0.1.2 - Hit blood effect tweak and other minor changes

This minor update changes the hit blood effect slightly to make it look less like a random red blob when players get hit. The dying blood effect remains untouched.

Full notes

Full Dwarven Brawl Bros update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Gameplay
  • Performance
fixedBow's special attack's hand placement fixed (now matches the other attacks)
addedAdded values 16 and 18 for pieces of meat option, and a performance warning
removedMinor game mode reordering, Overthrow duplicate removed in the game mode selection screen

Dwarven Brawl Bros changes

fixedBow's special attack's hand placement fixed (now matches the other attacks)
addedAdded values 16 and 18 for pieces of meat option, and a performance warning
removedMinor game mode reordering, Overthrow duplicate removed in the game mode selection screen

This minor update changes the hit blood effect slightly to make it look less like a random red blob when players get hit. The dying blood effect remains untouched. For those longing for more gore and have a hefty CPU, set the meat count in the options to the newest top value of 16 or 18. Full changelog:

  • Hit (non-death) blood particle effect now looks less like a random blob

  • Bow's special attack's hand placement fixed (now matches the other attacks)

  • Added values 16 and 18 for pieces of meat option, and a performance warning

  • Blood effect is now shown on top of Braziers, Torches, and Vases

  • Antialiasing 4x is now the default

  • Minor game mode reordering, Overthrow duplicate removed in the game mode selection screen

Source

Steam News / 31 August 2015

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