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Steam News28 February 20242y ago

Baltic Showcase - Digital Vikings

Hey, winter is leaving the land of Magical Kashubia for good. Due to our nomination in the Best Upcoming Game Art Style category at DevGamm 2024 in Gdansk, we are inviting you to another game demo.

Full notes

Full Dungeons of the Amber Griffin update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, winter is leaving the land of Magical Kashubia for good.

What changed

0 fixes2 additions1 change1 removal
  • Maps
  • Gameplay
  • Performance
removedThis time there will be a few changes waiting for you: - we have removed virtually all blood from the game, - we have changed the naming of snuff to magic leaves (we do not want to imply the consumption of substances that are not healthy for players), - the music mode map has had its day ;) - we improved the collision of crates, - we increased the reaction intervals of monsters, - we turned on the light on the Tutorial map, because a lot of players are losing oil for the lamp (this mode will still be improved), - a few other little things.
changedFeel free to play and visit our channels on Discord. Share your gameplay experience with us. Share your game times in Puzzle and Speedrunning mode with us.
addedIn the meantime, we are back to create the story mode. Our first tests with the new Meta-Human characters promise to be interesting....
addedWe'll be testing FSR 3.0 (Fidelity Super Resolution 3.0) on site on AMD computers and if everything works out, we'll upload a new version of the game online so you can test it too.

Dungeons of the Amber Griffin changes

removedThis time there will be a few changes waiting for you: - we have removed virtually all blood from the game, - we have changed the naming of snuff to magic leaves (we do not want to imply the consumption of substances that are not healthy for players), - the music mode map has had its day ;) - we improved the collision of crates, - we increased the reaction intervals of monsters, - we turned on the light on the Tutorial map, because a lot of players are losing oil for the lamp (this mode will still be improved), - a few other little things.
changedFeel free to play and visit our channels on Discord. Share your gameplay experience with us. Share your game times in Puzzle and Speedrunning mode with us.
addedIn the meantime, we are back to create the story mode. Our first tests with the new Meta-Human characters promise to be interesting....
addedWe'll be testing FSR 3.0 (Fidelity Super Resolution 3.0) on site on AMD computers and if everything works out, we'll upload a new version of the game online so you can test it too.

Due to our nomination in the Best Upcoming Game Art Style category at DevGamm 2024 in Gdansk, we are inviting you to another game demo.

This time there will be a few changes waiting for you: - we have removed virtually all blood from the game, - we have changed the naming of snuff to magic leaves (we do not want to imply the consumption of substances that are not healthy for players), - the music mode map has had its day ;) - we improved the collision of crates, - we increased the reaction intervals of monsters, - we turned on the light on the Tutorial map, because a lot of players are losing oil for the lamp (this mode will still be improved), - a few other little things.

Feel free to play and visit our channels on Discord. Share your gameplay experience with us. Share your game times in Puzzle and Speedrunning mode with us.

In the meantime, we are back to create the story mode. Our first tests with the new Meta-Human characters promise to be interesting....

We'll be testing FSR 3.0 (Fidelity Super Resolution 3.0) on site on AMD computers and if everything works out, we'll upload a new version of the game online so you can test it too.

Keep your fingers crossed :)

Source

Steam News / 28 February 2024

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