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Steam News30 September 20232y ago

Spells and traps [UE5 Gameplay Reveal #2]

Take a look at a short video of our game. We're polishing up Niagara's spell effects in Unreal Engine 5. In the game, we have the ability to collide spells cast by our team with spells from traps.

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Full Dungeons of the Amber Griffin update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedTake a look at a short video of our game. We're polishing up Niagara's spell effects in Unreal Engine 5. In the game, we have the ability to collide spells cast by our team with spells from traps. It's quite a useful feature and quite fun to use :)
changedWe optimise the spell effects in the game (e.g. use the same smoke animations in multiple special effects, etc.).

Dungeons of the Amber Griffin changes

changedTake a look at a short video of our game. We're polishing up Niagara's spell effects in Unreal Engine 5. In the game, we have the ability to collide spells cast by our team with spells from traps. It's quite a useful feature and quite fun to use :)
changedWe optimise the spell effects in the game (e.g. use the same smoke animations in multiple special effects, etc.).

Take a look at a short video of our game. We're polishing up Niagara's spell effects in Unreal Engine 5. In the game, we have the ability to collide spells cast by our team with spells from traps. It's quite a useful feature and quite fun to use :)

We optimise the spell effects in the game (e.g. use the same smoke animations in multiple special effects, etc.).

Only until the end of next week can you sign up for public playtests of the game. You are welcome! :)

Source

Steam News / 30 September 2023

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