Full notes
Full Dungeons & Treasure VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Dungeons & Treasure VR changes
This patch addresses some long-standing quality of life issues.
Significantly improved game startup speed and loading times when entering a dungeon
Added the option to enable a vignette when you move, to reduce motion sickness
Removed multiplayer drop-in. This was done out of technical reasons, as it sadly was not implemented properly.
Fixed loading screen flickering
Improved haptic feedback for various actions
Added detailed error tracking
Source
Changelog.gg summarizes and formats this update. How we read updates.
