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Steam News1 October 20259mo ago

1.0.11 Update

Greetings, Realm Shapers. This update introduces a couple of maps and a bunch of bug fixes. The next update will drop two weeks later. Thank you for playing!

In this update4

Full notes

Full Dungeon Warfare 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Realm Shapers. This update introduces a couple of maps and a bunch of bug fixes.

What changed

13 fixes3 additions4 changes1 removal
  • Maps
  • Performance
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedGreetings, Realm Shapers. This update introduces a couple of maps and a bunch of bug fixes.
addedNew ContentNew Map: Brute Force
addedNew ContentNew Map: The Laboratory
changedVisuals & PerformanceImproved world map visuals on ultra-wide displays (beyond 21:9, e.g., 5120×1440).
changedVisuals & PerformanceVarious optimizations.
addedQuality of LifeYou can now discard Mine and Farm cards even when there’s no placeable terrain.

Dungeon Warfare 3 changes

changedGreetings, Realm Shapers. This update introduces a couple of maps and a bunch of bug fixes.
addedNew Map: Brute Force
addedNew Map: The Laboratory
changedImproved world map visuals on ultra-wide displays (beyond 21:9, e.g., 5120×1440).
changedVarious optimizations.

The next update will drop two weeks later.

Thank you for playing!

New Content

  • New Map: Brute Force

  • New Map: The Laboratory

Visuals & Performance

  • Improved world map visuals on ultra-wide displays (beyond 21:9, e.g., 5120×1440).

  • Various optimizations.

Quality of Life

  • You can now discard Mine and Farm cards even when there’s no placeable terrain.

  • Options → Open Folder: quickly open your logs/save folder for easier bug reporting.

Bug Fixes

  • Fixed an issue where the Greedy King could remain alive at 0 HP.

  • Fixed a tutorial issue where exiting after victory (before claiming card rewards) could grant a duplicate stage card.

  • Arcane Trap – Arcane Weaknessfixed a bug where damage could scale exponentially when hitting multiple units at once.
  • Battering Ram audio now respects Mute.

  • Freezing Trap - Shatterfixed an issue where the explosion damage was incorrectly calculated as a percentage of the enemy’s max HP.
  • Fixed an issue where the unit counter could go negative when Mr. Goldbags appeared.

  • Fixed UI passthrough where clicking the Shop button could still click Upgrade/Menu/Promote buttons behind the open window.

  • Fixed an issue where, while in trap right-click mode, you could select the Necromancer via portrait.

  • Barrage Trapfixed range preview not updating during placement when the third Charm was equipped.
  • After entering a stage, changing the Anima Engine now updates the track immediately.

  • Barrage Trap no longer targets allied or flying units.

  • Path-block warning & tutorial now also appear when placing Barricades with a controller.

  • The first Charms for Harpoon, Harvest, and Poison traps now correctly show where to obtain them.

  • Achievement panel now correctly shows the unlock time.

  • Increased tooltip text limit for Anima Tracks.

Source

Steam News / 1 October 2025

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