Full notes
Full Dungeon Tycoon update
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Repeated intro
Hello everyone! We've got some things to iron out following the 1.1.0 patch! Thanks for the warm welcome you've given this patch, and as always, a lot of really great feedback. It helped us make all those fixes, so we're really pleased to release this 1.1.1 patch!
What changed
- Fixes
- Balance
- Events
- UI and audio
Please find the full changelog below :
The bug that caused the one-way doors not being saved properly has been fixed.
Hero health has been buffed by 25% globally for balancing.
The death rate on the overview panel displaying the wrong value bug has been fixed.
Quest master achievement not being granted bug has been fixed.
Stars achievements not being granted in survival mode bug has been fixed.
Panels blocking the time control keybinds bug has been fixed.
Buff vendors now also have upkeep costs in survival mode.
Heroes don’t generate low health/energy thoughts if they have potions in their inventory.
Heroes have been made invulnerable while interacting with vendors/consuming potions.
Steamdeck keyboard not inputting the text bug has been fixed.
The game now continues running in the background unless in Fullscreen mode.
Overview mode satisfaction indicator now displays the correct value.
Heroes now don’t stack buffs from vendors.
Enchantment upkeep costs have been nerfed.
Quest rewards now don’t count as income.
Zoom in/out sensitivity has been fixed.
Destroying a door causing pathfinding bugs has been fixed.
Buffs/status effects not taking effect bug has been fixed.
Minor UI/localization improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
