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Steam News5 December 20256mo ago

A Note From The Team

Hello Dungeon Builders! Yesterday we released update 1.3, and we've heard your frustrations loud and clear. We want to explain our thinking behind this update and share what's coming next.

Full notes

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Repeated intro

Hello Dungeon Builders!

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Performance
addedIf you've been following us, you know that 1.1 and 1.2 were packed with new content. We set a bar, and we understand why this update felt like a step back.
addedBut 1.3 had a different goal. Rather than adding new things, we focused on fixing core systems - particularly the AI, which has been one of your biggest complaints. For a team our size, solving these deeper problems meant reworking a lot under the hood. That's also why this update launched with more bugs than usual.
changedWe've gathered your crash logs and bug reports, and squashing those is now our top priority.

Yesterday we released update 1.3, and we've heard your frustrations loud and clear. We want to explain our thinking behind this update and share what's coming next.

If you've been following us, you know that 1.1 and 1.2 were packed with new content. We set a bar, and we understand why this update felt like a step back.

But 1.3 had a different goal. Rather than adding new things, we focused on fixing core systems - particularly the AI, which has been one of your biggest complaints. For a team our size, solving these deeper problems meant reworking a lot under the hood. That's also why this update launched with more bugs than usual.

We've gathered your crash logs and bug reports, and squashing those is now our top priority.

1.3 isn't flashy. But it lays the foundation for everything we want to build next as free updates.

Also, you can use this Google Form to give us general feedback or report bugs related to 1.3.

Thank you for your patience and support.

Lunheim Dev Team Steam post image

Source

Steam News / 5 December 2025

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