Full notes
Full Dungeon Tycoon update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
- Maps
Changelog
Added a new "Follow" option to lock camera on a hero.
Buffed all hero health by around 30%.
Added the ability to see full list of a hero's thoughts when you click on the thought bubble in the inspection panel.
Fixed a selection bug.
Heroes now always stock 1 potion of each type, and up to 3 based on panic.
Fixed heroes continue to explore after dissatisfied or panicked.
Fix heroes not using potions while fighting
Fix camping spot and other free vendors not being used / not being prioritized.
Fixed instant panic recovery when healing miscalculation making panic not reduce when healed. Now changed it so that if a hero takes a potion and heals 25%, his panic is reduced directly 12.5%
Other minor AI improvements
Monsters now only heal on day start
Instant panic gained now also linked to % of health lost.
Fixed some issues with one-way doors.
Fixed an issue with old creative saves not loading.
Increase chance of the golden crawler.
Fix iron door visuals.
Add extra tooltips.
Fixed an issue with lowered walls.
Fixed a tutorial-related crash.
Fixed camera movement in 80x80 map.
Improve satisfaction VFX visuals.
Increased base stock for some vendors.
Fixed an issue where the polymorph trap would break legendary heroes.
Fixed only one popup appearing when two classes are unlocked at the same time
Fixed an issue where slimes could block pathfinding and lead to issues.
Fixed Imp and Golden Crawler crashing the game/being unresponsive
Source
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