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Steam News15 December 20241y ago

AI update, fixes, balance ~ dwarves get a rework :)

Inn: Increased maintain/upgrade peanut thresholds again - Balance: Lightning AP/MP costs adjusted AP Cost: 25 --> 40 - L MP Cost: 50 + L*4 --> 30 + L*3 Summon Dwarf/Elf/Faerie MP cost adjusted: 100 + L*40 --> 150 + L*25

Full notes

Full Dungeon Team update

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What changed

3 fixes1 addition9 changes3 removals
  • Balance
  • Gameplay
  • Fixes
  • Workshop
  • UI and audio
changedInn: Increased maintain/upgrade peanut thresholds again - Balance:
changedLightning AP/MP costs adjusted AP Cost: 25 --> 40 - L MP Cost: 50 + L*4 --> 30 + L*3
changedSummon Dwarf/Elf/Faerie MP cost adjusted: 100 + L*40 --> 150 + L*25
changedHoly force AP cost increased: 10 --> 40 - L
addedDwarves: removed Shield Block and added Slam
changedSlam knockback reduced: 2 + L*( St/80 ) --> 1 + L*( St/120 )
  • InnIncreased maintain/upgrade peanut thresholds again - Balance:
  • Lightning AP/MP costs adjusted

    • AP Cost: 25 --> 40 - L

    • MP Cost: 50 + L*4 --> 30 + L*3

  • Summon Dwarf/Elf/Faerie MP cost adjusted: 100 + L*40 --> 150 + L*25

  • Holy force AP cost increased: 10 --> 40 - L

  • Dwarvesremoved Shield Block and added Slam
  • Slam knockback reduced: 2 + L*( St/80 ) --> 1 + L*( St/120 )

  • AI

  • Fixed a bug causing units sometimes to act before the result of the previous ability was calculated (e.g. shooting arrows at dead targets, double-casting CC).

  • Fixed several bugs causing units sometimes to run back & forth aimlessly

  • In PvP, the Interference tree now only targets enemy heroes

  • Only in Caverns will DoT abilities be spread around evenly. In PvP they'll now focus down one hero target.

  • Archers should no longer melee attack adjacent enemies when they have the opportunity to step back & shoot

  • Tanks will no longer target stunned enemies with Taunt

  • Increased the chances for DPS Close units to use Sky Hammer and Slam

  • Support units now consider groups of 2+ allies (from 3) as a "cluster" for AoE heals

  • Units will no longer use Adrenaline while feared

  • Fixed bugs preventing use of XP Potions / Candles from hero inventory - Fixed a bug causing summoned units' puppets sometimes not to appear - Added SFX to Razor Shot and Blunt Arrow - Tweaked renderings for Scared, Enraged, Road to Nowhere, Infect Mind

Source

Steam News / 15 December 2024

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