Full notes
Full Dungeon Team update
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What changed
- Gameplay
- Fixes
- UI and audio
⚡ AI Overhaul & Bug Fixes
The dungeon just got a lot more tactical! This update brings a significant overhaul to battle AI that will change how your squads fight. Units now intelligently consider their AP/MP resources before committing to abilities, factoring in Adrenaline and Mystic Focus mechanics. Plus, we've been busy behind the scenes—the dev team is growing, and we're preparing for our upcoming launch on CrazyGames!
You may want to recalibrate your squad AI trees to take full advantage of the improved decision-making logic.
⚡ AI Improvements
Major Battle AI Overhaul - All AI decision trees now check if units have sufficient AP/MP to use abilities before selecting them, considering Adrenaline and Mystic Focus mechanics
AI units now default to alternative abilities or tree nodes when they lack resources, instead of selecting unusable abilities
This is a significant change that should make your squads fight much more intelligently!
🐛 Bug Fixes
Fixed infinite loops that could occur when equipping bags
Fixed UI bugs when dragging equipped bags between slots
Fixed error handling when attempting to swap equipped bags with non-bag items
Fixed errors in the Edit Equipment screen
Fixed error handling when attempting to enter Caverns without sufficient gold
Fixed issues with the Inn Tournament system not updating correctly
Fixed Caverns tile text display issues
📢 Development News
Big things are happening behind the scenes! The dev team is growing, and we're preparing for our upcoming launch on CrazyGames. Time to take Dungeon Team to the next level!
Source
Changelog.gg summarizes and formats this update. How we read updates.
