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Steam News4 June 20261mo ago

DUNG BATTLES VERSION 0.1.6

System: -Increased Minimum/Maximum Value for Camera Sensitivity (1-5) -> (0.1-10) -Adjusted Synchronizing of Online Battle Events -Adjusted AI Pathfinding System in Pit Stage To Improve Performance -Online Beetle Interp

Full notes

Full Dung Battles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
changedSystem: -Increased Minimum/Maximum Value for Camera Sensitivity (1-5) -> (0.1-10) -Adjusted Synchronizing of Online Battle Events -Adjusted AI Pathfinding System in Pit Stage To Improve Performance -Online Beetle Interpolation Adjusted For Smoother Gameplay -Adjusted Synchronizing of Online Level Loading
addedUI: -Added Descriptive Text For Stage Previews in Battle Mode Stage Select -Added Hover Disclaimer to Online Battle AI Buttons -Adjusted Opening Menu Screen Buttons To Avoid Clipping On Some Resolutions -Increased Visibility Range of Health UI For Frog in Boss Mode
changedVisuals: -Adjusted Battle End Camera Damping to Reduce Camera Swinging Effect -Improved Camera Lock Damping Post-Frog Lick in Boss Mode
addedAudio: -Added Warning Sound Before Pit Stage Rings Drop
fixedFixed Bugs: -Drifting Causes Player To Turn Much Faster Than Intended -In Beach Stage, Map Contains Holes Where Player Could Fall Through Map -Returning to Main Menu from Challenge Mode Keeps Beetle in Menu -When Player Leaves Online Battle Lobby, Player Ball UI Remains -After Leaving Online Lobby, Battle Room Name Says "{null}" -When Host Leaves Lobby, Players Are Sent Back to Main Menu, But Lobby Remains -When Reopening Online Menu After Leaving, Previously Searched Lobbies Still Appear -In Boss Mode, Frog Animations Erratic and Too Fast When Playing Online -Online Lobby Options Not Available After Returning to Menu From Online Battle -When Knocked Out As Last Player, Camera Moves Erratically -This Is Due To Camera Attempting To Shift to Spectator View Then To Results View -Player Positions Not Reset After Restarting Battle on Same Stage -On Restarting Battle, Beetles Do Not Have Starting Positions Reset -In Pond, Player Sometimes Spawns High Up Mid-Air

Dung Battles changes

changedSystem: -Increased Minimum/Maximum Value for Camera Sensitivity (1-5) -> (0.1-10) -Adjusted Synchronizing of Online Battle Events -Adjusted AI Pathfinding System in Pit Stage To Improve Performance -Online Beetle Interpolation Adjusted For Smoother Gameplay -Adjusted Synchronizing of Online Level Loading
addedUI: -Added Descriptive Text For Stage Previews in Battle Mode Stage Select -Added Hover Disclaimer to Online Battle AI Buttons -Adjusted Opening Menu Screen Buttons To Avoid Clipping On Some Resolutions -Increased Visibility Range of Health UI For Frog in Boss Mode
changedVisuals: -Adjusted Battle End Camera Damping to Reduce Camera Swinging Effect -Improved Camera Lock Damping Post-Frog Lick in Boss Mode
addedAudio: -Added Warning Sound Before Pit Stage Rings Drop
fixedFixed Bugs: -Drifting Causes Player To Turn Much Faster Than Intended -In Beach Stage, Map Contains Holes Where Player Could Fall Through Map -Returning to Main Menu from Challenge Mode Keeps Beetle in Menu -When Player Leaves Online Battle Lobby, Player Ball UI Remains -After Leaving Online Lobby, Battle Room Name Says "{null}" -When Host Leaves Lobby, Players Are Sent Back to Main Menu, But Lobby Remains -When Reopening Online Menu After Leaving, Previously Searched Lobbies Still Appear -In Boss Mode, Frog Animations Erratic and Too Fast When Playing Online -Online Lobby Options Not Available After Returning to Menu From Online Battle -When Knocked Out As Last Player, Camera Moves Erratically -This Is Due To Camera Attempting To Shift to Spectator View Then To Results View -Player Positions Not Reset After Restarting Battle on Same Stage -On Restarting Battle, Beetles Do Not Have Starting Positions Reset -In Pond, Player Sometimes Spawns High Up Mid-Air

System: -Increased Minimum/Maximum Value for Camera Sensitivity (1-5) -> (0.1-10) -Adjusted Synchronizing of Online Battle Events -Adjusted AI Pathfinding System in Pit Stage To Improve Performance -Online Beetle Interpolation Adjusted For Smoother Gameplay -Adjusted Synchronizing of Online Level Loading

UI: -Added Descriptive Text For Stage Previews in Battle Mode Stage Select -Added Hover Disclaimer to Online Battle AI Buttons -Adjusted Opening Menu Screen Buttons To Avoid Clipping On Some Resolutions -Increased Visibility Range of Health UI For Frog in Boss Mode

Visuals: -Adjusted Battle End Camera Damping to Reduce Camera Swinging Effect -Improved Camera Lock Damping Post-Frog Lick in Boss Mode

Audio: -Added Warning Sound Before Pit Stage Rings Drop

Fixed Bugs: -Drifting Causes Player To Turn Much Faster Than Intended -In Beach Stage, Map Contains Holes Where Player Could Fall Through Map -Returning to Main Menu from Challenge Mode Keeps Beetle in Menu -When Player Leaves Online Battle Lobby, Player Ball UI Remains -After Leaving Online Lobby, Battle Room Name Says "{null}" -When Host Leaves Lobby, Players Are Sent Back to Main Menu, But Lobby Remains -When Reopening Online Menu After Leaving, Previously Searched Lobbies Still Appear -In Boss Mode, Frog Animations Erratic and Too Fast When Playing Online -Online Lobby Options Not Available After Returning to Menu From Online Battle -When Knocked Out As Last Player, Camera Moves Erratically -This Is Due To Camera Attempting To Shift to Spectator View Then To Results View -Player Positions Not Reset After Restarting Battle on Same Stage -On Restarting Battle, Beetles Do Not Have Starting Positions Reset -In Pond, Player Sometimes Spawns High Up Mid-Air

Tentative Bug Fixes: (Status Will Be Confirmed By Next Update) -Newly Restarted Online Games After Closing Lobby Stuck on Black Screen -In Race Mode, Game Ends Before Other Non-AI Players Finish

Known Issues: -Starting Battle First Time Playing Game Takes Too Long/Unsuccessful -This Appears To Be Due to Initial Online Connection Establishment Via Steam -Non Client Beetles Items Not Always Resetting On Game End

Source

Steam News / 4 June 2026

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