What changed
1 fix1 addition2 changes0 removals
addedSystem: -New Dialogue Speed Setting Added: -At Highest Setting, Dialogue Text Auto-Completes
changedStory: -Adjusted Chapter 1 Forest Path Grotto Terrain to Minimize Chances of Players Getting Stuck
changedUI: -Updated Logic for Dialogue Skipping Input Detection (Any Key Pressed) -Removed Camera Zoom When Opening Settings -Remnant of Previously Removed Ball-Size-Matching Settings Menu -Added "Skip Cutscene" Button -Only Visible if Any Key is Pressed During Cutscene or Cutscene Previously Viewed -Updated Some Chapter 1 Dialogue Visuals for Narrative Effect
fixedFixed Bugs: -Saved User Settings Not Persisting Across Some Level Transitions/Level Reloading -Save Indicator UI Not Showing In Some Game Scenes -Previously Saved Settings Do Not Always Initialize in Newly Loaded Level -Moving to Training Level in Chapter 1 Base Camp Not Loading Map On Initial Save -Loading New Level Unintentionally Switches Allies If Player Has More Than One -When Ball Resets, Ally Accidentally Removed Along With Other Items -This May Also Cause Issue Where Ally Appears Twice On Ball -Base Camp Kabuzuna Battle Cannot Be Started If Player Has Completed Both Trainings But Does Training Again
Dung Battles changes
addedSystem: -New Dialogue Speed Setting Added: -At Highest Setting, Dialogue Text Auto-Completes
changedStory: -Adjusted Chapter 1 Forest Path Grotto Terrain to Minimize Chances of Players Getting Stuck
changedUI: -Updated Logic for Dialogue Skipping Input Detection (Any Key Pressed) -Removed Camera Zoom When Opening Settings -Remnant of Previously Removed Ball-Size-Matching Settings Menu -Added "Skip Cutscene" Button -Only Visible if Any Key is Pressed During Cutscene or Cutscene Previously Viewed -Updated Some Chapter 1 Dialogue Visuals for Narrative Effect
fixedFixed Bugs: -Saved User Settings Not Persisting Across Some Level Transitions/Level Reloading -Save Indicator UI Not Showing In Some Game Scenes -Previously Saved Settings Do Not Always Initialize in Newly Loaded Level -Moving to Training Level in Chapter 1 Base Camp Not Loading Map On Initial Save -Loading New Level Unintentionally Switches Allies If Player Has More Than One -When Ball Resets, Ally Accidentally Removed Along With Other Items -This May Also Cause Issue Where Ally Appears Twice On Ball -Base Camp Kabuzuna Battle Cannot Be Started If Player Has Completed Both Trainings But Does Training Again
System: -New Dialogue Speed Setting Added: -At Highest Setting, Dialogue Text Auto-Completes
Story: -Adjusted Chapter 1 Forest Path Grotto Terrain to Minimize Chances of Players Getting Stuck
UI: -Updated Logic for Dialogue Skipping Input Detection (Any Key Pressed) -Removed Camera Zoom When Opening Settings -Remnant of Previously Removed Ball-Size-Matching Settings Menu -Added "Skip Cutscene" Button -Only Visible if Any Key is Pressed During Cutscene or Cutscene Previously Viewed -Updated Some Chapter 1 Dialogue Visuals for Narrative Effect
Fixed Bugs: -Saved User Settings Not Persisting Across Some Level Transitions/Level Reloading -Save Indicator UI Not Showing In Some Game Scenes -Previously Saved Settings Do Not Always Initialize in Newly Loaded Level -Moving to Training Level in Chapter 1 Base Camp Not Loading Map On Initial Save -Loading New Level Unintentionally Switches Allies If Player Has More Than One -When Ball Resets, Ally Accidentally Removed Along With Other Items -This May Also Cause Issue Where Ally Appears Twice On Ball -Base Camp Kabuzuna Battle Cannot Be Started If Player Has Completed Both Trainings But Does Training Again