HomeGamesUpdatesPricingMethodology
Steam News23 July 20214y ago

BALLS and AERO upgrade stats, and VAMPIRE overhaul!

How's the upgrade stats progress going? It's going, but never as fast as I want it to. This week saw all of Balls done. Aero just needed Faster Acceleration and that was done.

In this update5

Full notes

Full Dualism update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • Performance
changedEverything is better about itA little green ball shoots toward the thing getting the health now
addedEverything is better about it[NEW UPGRADE] Friendlies can heal you instead of them
changedWhat else is new?Balanced shot damage from all special shots (a little more penalty to shot damage)
changedWhat else is new?Performance tested no drag, and... negligible difference. Bummer.
addedWhat else is new?I think I'm going to start the dev diary series on youtube again. I realized I stopped once I released the game. That was cathartic, I think, and gave a steady presence of new content on youtube about the game. Plus I could be very open and honest about the whole development process. Lots of little details that neither of us want put in here.

Dualism changes

changedA little green ball shoots toward the thing getting the health now
added[NEW UPGRADE] Friendlies can heal you instead of them
changedBalanced shot damage from all special shots (a little more penalty to shot damage)
changedPerformance tested no drag, and... negligible difference. Bummer.
addedI think I'm going to start the dev diary series on youtube again. I realized I stopped once I released the game. That was cathartic, I think, and gave a steady presence of new content on youtube about the game. Plus I could be very open and honest about the whole development process. Lots of little details that neither of us want put in here.

How's the upgrade stats progress going?

It's going, but never as fast as I want it to. This week saw all of Balls done. Aero just needed Faster Acceleration and that was done. Started on Special Shots and ended up completing and overhauling vampire. What's left are: the rest of special shots, poison, slow, blast, and screw. Getting close!

Vampire was overhauled

Everything is better about it

  • Balanced a little better

  • Keeps chaining within lightning and blasts now

  • Prevent overhealing

  • Big and little mosquitos have it

  • A little green ball shoots toward the thing getting the health now

  • [NEW UPGRADE] Friendlies can heal you instead of them

Balanced shots now that there's no drag

I continued on the no shot drag idea and balanced most of the shots in the game. If there's any that seem off, let me know! (There's a lot of places shots are made in the code!)

What else is new?

  • Balanced shot damage from all special shots (a little more penalty to shot damage)

  • Performance tested no drag, and... negligible difference. Bummer.

  • I think I'm going to start the dev diary series on youtube again. I realized I stopped once I released the game. That was cathartic, I think, and gave a steady presence of new content on youtube about the game. Plus I could be very open and honest about the whole development process. Lots of little details that neither of us want put in here.

Source

Steam News / 23 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.