Full notes
Full Dream Slayers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
What's New?
DUNGEON
Serpent Enemy now no longer hits player on death
Enemy AI look at player mechanic changed when in close ranged ( still needs changing )
Multiplayer health scaling adjustments & UI fixes.
Added resources to collect inside boss-room.
Boss Entry room cinematic
Increase total boss stamina recover time ( more time for player to hit while recovering )
Added more health the the first nightmare boss.
Decreased roof swinging blade damage down to 20.
Fixed loot desc interact key UI
Other small changes.
PLAYER
Item descriptions are now much harder to glitch on screen resulting in less times an item description will stay active when hovering while closing.
Re-Equip system of which ever weapon was equipped before mining begins.
Other small changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
