Full notes
Full Dragonwake update
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What changed
- Balance
- Workshop
- Store
- Gameplay
- Fixes
Trinkets, Curses and Sorcerer Update (v84)
This is a broad gameplay update with a new playable class, a much larger trinket and cursed-item pool, new divine caster gear, Ranger companion support, and a lot of balance and progression cleanup.
Added
Added Sorcerer as a playable class: an innate arcane caster who can convert mana into survival, burst damage, and risky high-power magic.
Added many new trinkets with bonuses for combat, magic, scouting, survival, tools, resistances, trade, and carrying capacity.
Added rare named cursed items and more cursed gear types.
Added new holy symbols as trinkets for divine casters, each with different bonuses.
Added Ranger animal companions with summon, recall, dismiss, travel, and recovery behavior.
Added unarmed as its own weapon skill.
Changed
Rebalanced monster armor values across the game.
Retuned early boss caster encounters and several early quest rewards.
Adjusted caster spell offers and Sorcerer spell progression.
Improved several spells, including Color Spray, Flamestrike, Entangle, and spell targeting.
Reworked the Orc Fortress route and rewards.
Level-gated some early Havenford side quests for smoother pacing.
Reduced cloak weights and tuned tool, mana item, trinket, and cursed item pricing.
Fixed
Fixed player spell attack rolls and Blur's ranged defense bonus.
Fixed several quest and boss progression checks, including White Vault, Dusty, Watchtower handoff, and Beacon recovery states.
Fixed cursed equipment and identify result handling.
Fixed generated dungeon gaps that could create diagonal blockers.
Fixed hazard item break messages and channel completion timing.
Fixed tutorial restart and feed tutorial edge cases.
Fixed trap-tool usability around adjacent traps and piton-marked pits.
Game version is now v84.
Source
Changelog.gg summarizes and formats this update. How we read updates.
