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Steam News5 March 20251y ago

Patch v1.07

fixed hostages & HVTs sometimes not walking through blown up holes and glass walls - corrected CIA Barricade / Rifles doctrine - using Next Mission while playing a random workshop map will result in expected behavior -

Full notes

Full Door Kickers 2: Task Force North update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedfixed hostages & HVTs sometimes not walking through blown up holes and glass walls - corrected CIA Barricade / Rifles doctrine - using Next Mission while playing a random workshop map will result in expected behavior - random workshop page is now conditioned by min number of subscribers instead of upvotes - issuing a Reload order while the trooper is crouched will no longer result in them standing up after finishing reload - trooper will now stand to aim when shooting RPG/GL from a crouched position - fixed an issue where trying to shoot an RPG would result in trooper not being able to move - fixed a campaign generation crash on Mac (again) - fixed several cases of bad RMG walls - fixed several graphical issues on random maps - fixed "disable all mods" also resetting language - fixed a bug where breaking window+drapes would seemingly not alert the enemy
  • fixed hostages & HVTs sometimes not walking through blown up holes and glass walls - corrected CIA Barricade / Rifles doctrine - using Next Mission while playing a random workshop map will result in expected behavior - random workshop page is now conditioned by min number of subscribers instead of upvotes - issuing a Reload order while the trooper is crouched will no longer result in them standing up after finishing reload - trooper will now stand to aim when shooting RPG/GL from a crouched position - fixed an issue where trying to shoot an RPG would result in trooper not being able to move - fixed a campaign generation crash on Mac (again) - fixed several cases of bad RMG walls - fixed several graphical issues on random maps - fixed "disable all mods" also resetting language - fixed a bug where breaking window+drapes would seemingly not alert the enemy

Source

Steam News / 5 March 2025

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