Full notes
Full Doomspire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Doomspire changes
🔥❄️ Doomspire v1.3 – Fire & Ice ❄️🔥
The next evolution of Doomspire is here. Deeper runs, stronger builds, and more ways to break the game.
🎉 Steam Deckbuilders Fest (May 4 – May 11) Doomspire is featured alongside top indie deckbuilders and is currently on sale, making this the perfect time to jump in or bring a friend.
What’s new:
Mix Allegiances like never before with Tier 7 Shared Passives and true cross faction builds
Progress your Allegiance to unlock heroes, powers, and passives that shape your run and long term playstyle
Deck Reshuffling changes everything, your run doesn’t end when your deck runs out, push deeper and outscale the impossible
Bosses now scale harder the deeper you go, with reworked decks and escalating passives
Smoother pacing across runs, fewer dead moments, more meaningful decisions
New arenas including a frozen battlefield, with new bosses and dungeons on the way
Ascendency per Allegiance is coming next, pushing builds into late game dominance
Forge insane combos. Adapt your strategy. Go deeper than ever.
Source
Changelog.gg summarizes and formats this update. How we read updates.
