Full notes
Full Doomspire update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- Maps
- Events
Doomspire changes
We wanted to share a quick heads-up about our next update - Doomspire 1.1.2, which will go live on December 18. This will also be our final update of 2025.
It's been an amazing ride since Doomspire's release back in September. Over these past few months, we've learned a lot, iterated quickly, and - most importantly - received an incredible amount of support and feedback from the community. Thank you for playing, sharing your thoughts, and helping us shape the game along the way. It genuinely means a lot to us.
The upcoming update is a smaller one in scope, but it focuses on some meaningful improvements. At a high level, 1.1.2 includes:
A balance pass on bosses and several Allegiances
Improvements aimed at smoothing difficulty spikes and long runs
A new Deck Reshuffling feature, allowing runs to continue even after your deck is exhausted and opening up new strategic possibilities
We see this update as a nice way to close out the year - polishing the experience and setting the stage for what's next.
As we head into the holidays, we want to wish everyone a happy and relaxing holiday season. We're already excited about the changes and new ideas we're planning for Doomspire in 2026, and we can't wait to share more with you when the time comes.
See you deep below, and thank you again for being part of this journey!
Source
Changelog.gg summarizes and formats this update. How we read updates.
