Full notes
Full Doomsday Room update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Before we all walk into the new year, I’d like (again) thank everyone who added Doomsday Room to their wishlist, those who reached out with feedback and those talented coders who have been helping with the last efforts to deliver a solid game early 2021.
Thank you.
So...about those Characters?
Beside all the coding and intricate logic behind the game, there are also a handful of characters which were not revealed in the current trailer or in any screenshots. (That’s because I was still working on them a month ago...)
But today, as I am revising each line of dialog, I decided it would be a great moment to introduce the cast.
Here they are:
Jack, from the Secret Intelligence Service will guide your first steps as Borealia’s new UN Ambassador.
Jackie, the Secretary of State will coordinate worldwide peace conferences.
Theodore will help with domestic propaganda. (...or as some naysayers often call it...psychological warfare.)
John, the rocket scientist in charge of Borealia’s Space Program, who, of course, will burn through your space program funds like there is no tomorrow.
The highly decorated, Neo-fatalistic Chief Commander sent from the Atomic Energy Commission to supervise nuclear testing.
...and Murdoch, the head of Covert Operations, who will...eh...guess this one is still above your clearance level.
..and the release?
Factoring in everything on the to-do list, it appears we will hit the release date. Half the text is in the hands of the proofreader, the testing / balancing of the game is progressing nicely, the UI elements are almost all completed.
This means, I could, potentially, take New Years Day off...
...and on that note, I wish you all a happy New Years day! Let’s welcome the new year with cheers and laughter.
Ianic
Source
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