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Steam News17 February 20215y ago

French Localization

French Localization For the last two weeks I’ve been focused on the French localization which was a major task.

Full notes

Full Doomsday Room update

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What changed

2 fixes2 additions1 change0 removals
  • UI and audio
  • Fixes
  • Maps
  • Gameplay
changedFrench Localization
addedFor the last two weeks I’ve been focused on the French localization which was a major task. Not only the translation itself but also learning the new Unity Localization system and setting up the fungus localization. I had a few bumps along the way...but, great news ...all the work paid off and we now have Doomsday Room in French. ( Pour tous ces joueurs français! )
fixedFixes. “Using nuclear threat as a deterrent” needed a code revision as it was failing in some cases. This is now fixed. (Some nations could still launch a nuclear strike even when the player matched the Nuclear Threat. Thanks to the players for catching this one!)
fixedAdjustments. It was hard to get a good reading of the conflict levels in The Jazz Ambassador scene. This has been fixed by using a different tint for the world map. ( Again from player feedback, thanks guys! )
added[b]Additional stuff?[b] While working on the Jazz Ambassador color adjustment, I added a fun little visual bonus there for you guys. :D

Doomsday Room changes

changedFrench Localization
addedFor the last two weeks I’ve been focused on the French localization which was a major task. Not only the translation itself but also learning the new Unity Localization system and setting up the fungus localization. I had a few bumps along the way...but, great news ...all the work paid off and we now have Doomsday Room in French. ( Pour tous ces joueurs français! )
fixedFixes. “Using nuclear threat as a deterrent” needed a code revision as it was failing in some cases. This is now fixed. (Some nations could still launch a nuclear strike even when the player matched the Nuclear Threat. Thanks to the players for catching this one!)
fixedAdjustments. It was hard to get a good reading of the conflict levels in The Jazz Ambassador scene. This has been fixed by using a different tint for the world map. ( Again from player feedback, thanks guys! )
added[b]Additional stuff?[b] While working on the Jazz Ambassador color adjustment, I added a fun little visual bonus there for you guys. :D

French Localization

For the last two weeks I’ve been focused on the French localization which was a major task. Not only the translation itself but also learning the new Unity Localization system and setting up the fungus localization. I had a few bumps along the way...but, great news...all the work paid off and we now have Doomsday Room in French. ( Pour tous ces joueurs français! )

Fixes. “Using nuclear threat as a deterrent” needed a code revision as it was failing in some cases. This is now fixed. (Some nations could still launch a nuclear strike even when the player matched the Nuclear Threat. Thanks to the players for catching this one!)

Adjustments. It was hard to get a good reading of the conflict levels in The Jazz Ambassador scene. This has been fixed by using a different tint for the world map. ( Again from player feedback, thanks guys! )

Additional stuff? While working on the Jazz Ambassador color adjustment, I added a fun little visual bonus there for you guys. :D

That completes the latest update. Thank you for supporting this game! As always, if you have feedback send it my way.

Source

Steam News / 17 February 2021

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