In this update5
Full notes
Full Don't Kill Them All update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- Fixes
Don't Kill Them All changes
Steam post image
New Features
Added a resource refund when destroying structures in Build Mode.
Balancing
Nothing this week
Bug fixes
Removed the ability to inspect and modify an Orc's equipment during raids, as it could lead to exploits and soft locks.
Fixed a visual issue causing characters to turn white after resisting a hit.
Fixed (for real this time!) an issue where music tracks could play twice after switching focus to another window.
Fixed an issue where camp areas could become unwalkable after a structure was removed.
Fixed an issue causing station previews to jitter while placing them in Build Mode.
Fixed an incorrect notification appearing when previewing a station in Build Mode.
Miscellaneous
Updated the pool of idle-breaker animations for Orcs in combat.
Source
Changelog.gg summarizes and formats this update. How we read updates.
