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Steam News27 March 20263mo ago

Devlog #2 - Testing Expeditions from the Hub

Another week, another devlog! This week we’ve been working on something that might not look very exciting from the outside - but it’s a very important technical foundation for the game.

In this update2

Full notes

Full Dominus Automa update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions9 changes0 removals
  • Gameplay
  • Server
addedExpedition From the HubFrom the player perspective it’s simple: you teleport from the Hub and your hero enters a new area.
changedServer SwitchingRight now players are connected to the Hub server. When you teleport to an expedition, the game disconnects from the Hub server and connects to a different one.
changedServer SwitchingAt the moment that expedition server is running locally on the player's machine - this makes development easier and lets us test the entire system.
changedServer SwitchingIn the future, however, those expeditions will run on real servers.
changedServer SwitchingThat will allow things like:
addedServer Switchingplaying expeditions with friends • joining the same session in a party • shared combat and exploration

Dominus Automa changes

addedFrom the player perspective it’s simple: you teleport from the Hub and your hero enters a new area.
changedRight now players are connected to the Hub server. When you teleport to an expedition, the game disconnects from the Hub server and connects to a different one.
changedAt the moment that expedition server is running locally on the player's machine - this makes development easier and lets us test the entire system.
changedIn the future, however, those expeditions will run on real servers.
changedThat will allow things like:

Another week, another devlog! This week we’ve been working on something that might not look very exciting from the outside - but it’s a very important technical foundation for the game.

Expedition From the Hub

Until now, the Hub acted as the main location where your character stays between activities. This week we implemented the first working prototype of traveling from the Hub to an expedition.

From the player perspective it’s simple: you teleport from the Hub and your hero enters a new area.

But under the hood, something much more interesting is happening.

Server Switching

Right now players are connected to the Hub server. When you teleport to an expedition, the game disconnects from the Hub server and connects to a different one.

At the moment that expedition server is running locally on the player's machine - this makes development easier and lets us test the entire system.

In the future, however, those expeditions will run on real servers.

That will allow things like:

  • playing expeditions with friends • joining the same session in a party • shared combat and exploration

So while this week’s update may look small, it’s actually laying down a key networking foundation for the game.

A lot of the future multiplayer features will rely on this system working smoothly.

If you haven’t added the game to your wishlist yet, you can do it here:

Dominus Automa

That’s it for today 🫡

See you in the next devlog!

Source

Steam News / 27 March 2026

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