Dome Keeper
Steam News 23 April 202627d ago

The Lost Keepers Patch v5.0.2

Hey Keepers Thank you for the continued stream of feedback and bug reports! We are still working hard to fix and improve what we can, and will continue to do so. For this patch, apart from the bugfixes, we discovered th…

Update log

Full Dome Keeper update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes0 additions5 changes1 removal
  • Gameplay
  • Compatibility
  • Balance
  • Events
  • Fixes
  • Performance
changedHey KeepersFor this patch, apart from the bugfixes, we discovered that the game was overscaling difficulty quite a bit. That meant in some assignments the monsters were a bit crazy, and more importantly the rock hardness generally was too high in multiplayer. Together with the non-shared upgrades, this led to way slower gameplay than intended. This is much softer now and should feel like a way better progress, without the game outscaling your ability to dig.
changedHey KeepersAlso please note that we provide patches early on the staging beta branch. There is no code required to access it. It was code-protected at first, so the first time you switch to the branch you probably need to re-install the game (don't ask me why, it's a Steam thing). It won't wipe your save.
changedPatchnotes for v5.0.2BALANCE
removedPatchnotes for v5.0.2removed additional hardness of tiles scaling with the amount of players
changedPatchnotes for v5.0.2slightly reduced the monster modifiers on upside down assignment challenge mode
fixedPatchnotes for v5.0.2fixed catgoblins crashing the game in the loadout screen if summoned

Hey Keepers

Thank you for the continued stream of feedback and bug reports! We are still working hard to fix and improve what we can, and will continue to do so.

For this patch, apart from the bugfixes, we discovered that the game was overscaling difficulty quite a bit. That meant in some assignments the monsters were a bit crazy, and more importantly the rock hardness generally was too high in multiplayer. Together with the non-shared upgrades, this led to way slower gameplay than intended. This is much softer now and should feel like a way better progress, without the game outscaling your ability to dig.

Also please note that we provide patches early on the staging beta branch. There is no code required to access it. It was code-protected at first, so the first time you switch to the branch you probably need to re-install the game (don't ask me why, it's a Steam thing). It won't wipe your save.

Patchnotes for v5.0.2

BALANCE

  • removed additional hardness of tiles scaling with the amount of players

  • slightly reduced the monster modifiers on upside down assignment challenge mode

KEEPERS

  • catgoblins will now take resources out of kunai carriers

  • fixed catgoblins crashing the game in the loadout screen if summoned

  • fixed catgoblins grabbing resources at an invalid distance

  • fixed kunai carrier eventually slowing and stopping when using rocket carrier supplement

CONTROLS

  • fixed some inputs only working on the first gamepad

  • fix infiltrator stuck in loadout start area if first entering a multiplayer game

  • fix infiltrator multiple gamepad trigger jumps

  • fixed beastmaster dropping carryables when using speed boost from mushroom farm, and separate impulse values for the type of drop held to pull stronger for slower carryables

BUGS

  • fix running regular assignments overriding challenge assignment progress.

  • fix terrible GPU artifacts (random textures / sprite sheets) on some integrated graphics.

  • fix eggs being shredded when carried to the dome by Infiltrator (what an evil bug!)

  • kunai + sidedriller save file corruption fix

  • do not allow to remove all split

  • screen players

  • fix MineralTrees assignment for multiplayer

  • fixed infiltrator entering tiles during rope retraction

  • properly position orchard Vine Canopy on both teams.

  • don't show drop player button when there is only one player on a team

  • fixed crash when picking up seed after destroying its targetedTile

Best Wishes, René

Source

Steam News / 23 April 2026

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