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- Distant Kingdoms
Distant Kingdoms EA Statement
It is with regret that we must inform you that our development partner for Distant Kingdoms, Orthrus Studios, has ceased trading and is therefore unable to continue work on the game. While we are surprised and disappoin…
Announcement - Distant Kingdoms
Update 1.5
ADDITIONS/IMPROVEMENTS Operating Radiuses The behaviour of radiuses for Production Buildings is being overhauled to be clearer. Up until now, the radius of a Warehouse dictated which buildings could use its Couriers, bu…
Announcement2 changesFixUI/audio - Distant Kingdoms
Distant Kingdoms - Update 1.5 is Now Live!
Huzzah! Our latest update is now live! We just want to say another big thank you to you all for supporting Distant Kingdoms so far. We’ve been listening to your feedback throughout Early Access, which has helped us grea…
Store8 changesGameplayCompatibility - Distant Kingdoms
Patch: 12053
Hello All, Another round of bug fixes and minor tweaks as we prepare for our upcoming Update 1.5 (coming next week!). As always, please do let us know of any issues you encounter, and be sure to join us in our Discord h…
Patch notes12 changesFixGameplay - Distant Kingdoms
Patch: 11970
The people of Ineron rejoice with new choices for decoration! Enjoy the new hedge and brick walls, which you can use to add a natural or cosmopolitan touch to your settlements. Steam post image Steam post image Enjoy th…
Event15 changesFixGameplay - Distant Kingdoms
Early Access Update 1 - Patch: 11891
Hello Everyone! It's our pleasure to present Update 1 for Distant Kingdoms! We can hardly believe it's been almost 2 months and 8 patches since we released into Early Access!!! As always, we've provided some more detail…
Event41 changesMapsGameplay - Distant Kingdoms
Early Access Roadmap and Update 1 Coming Soon!
Adventurers! We want to extend a huge thank you to everyone who has supported Distant Kingdoms so far. Whether that was through playing the game via Early Access, giving feedback or reaching out to us via our Twitter an…
Store10 changesGameplayMaps - Distant Kingdoms
Patch: 11630
We've had a chance over the past couple of weeks to recharge a little and fix a number of underlying bugs and issues that whilst not front facing, allow us to make great strides in the future. We've also had tremendous…
Event12 changesFixGameplay - Distant Kingdoms
Patch: 11555
Again, thank you for your feedback and bug reporting! We've finally completed triaging all user submitted Bugs and Feedback through the F9 tool and our online Bug Reporting form, we've been able to identify a number of…
Patch notes7 changesFixWorkshop - Distant Kingdoms
Patch: 11519
Notes for Patch 11519- 19/05/21 Removed ability to send F9 reports without adding a Summary - Removed AutoSaves from being loaded twice. - Resolved Pause Issues - Removed the GPUI Spam from Build Logs
Announcement1 changeFix - Distant Kingdoms
Patch: 11487
Thank you for all your help reporting bugs and providing feedback this past week. We've been hard at work on these fixes and more to come next week. We are aware of some strange behaviour with the Keybinding for pausing…
Announcement3 changesFixGameplay - Distant Kingdoms
Patch: 11463
Notes for Hotfix Patch 11463 - 13/05/21 - Fixed Intermittent Tutorial issue where players could not progress further than Exploration.
Announcement2 changesFixGameplay - Distant Kingdoms
Patch: 11407
Notes for Patch 11407 - 09/05/21 Enforced all Warehouses and Taverns cannot be burnt down. - Increased volume of Intro Video - Enforced DXT1 and DXT5 compression on all Textures - Cleaned out Asset Bundles and implement…
Announcement1 changeFix - Distant Kingdoms
Patch: 11396
Patchnotes for the update 11396 -Implemented Fix for Save Games -Adjusted the size of the RSS Feed -Moved Steam Rich Presence Update to every 2 minutes -Added Quest Sounds -Reduced volume of some Sound Effects -Added Ve…
Announcement1 changeFixUI/audio - Distant Kingdoms
Patch: 11372
Small Patch to address immediate Issues Moved a Tutorial Call to slightly earlier to ensure that Quarters are Clickable Removed Quarters erroneously costing crescents
Announcement2 changesGameplay - Distant Kingdoms
Distant Kingdoms FAQ
What are the minimal and recommended specs? Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Quad-core Memory: 4GB RAM Graphics: 3GB VRAM DirectX: Version 11 Storage: 8GB availa…
Announcement9 changesCompatibilityGameplay





