Update history
Latest Distant Flux: System Initializing updates
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- Distant Flux: System Initializing
Update 0.9.1.4r15
Content Changes: Moved magic bonuses from affinities to investiture, and halved the rate of accrual for most condition stats. Affinities are still important, since they're the proficiency stat for innate magical abiliti…
Store12 changesBalanceGameplay - Distant Flux: System Initializing
Update 0.9.1.4r14
Innate changes: The game should no longer crash on closing a rift, and a new teleporter should be created properly. Added fullscreen window option to Options. It requires a restart. The bordered, maximized window is sti…
Store8 changesPerformanceGameplay - Distant Flux: System Initializing
Bugfix 0.9.1.4r13
Some zone objects had broken study actions (they appeared as research, fabricate, etc). These should now be fixed. This update shouldn't break saves, but you'll need to start a new game to pick up the change.
Announcement2 changesFixGameplay - Distant Flux: System Initializing
Update 0.9.1.4r12
Content changes: NPCs now have a chat flavor dialog in their action list. The dialog won't change over time, and doesn't cost turns to use. Some of the NPCs may be more helpful than others. :) Did some renaming of chara…
Patch notes6 changesFixGameplay - Distant Flux: System Initializing
Update 0.9.1.4r11
Changes: In the shop, equipment is now split into weapons, armor, and accessories. Weapons has tabs for primary and sidearm. Armor has tabs for helmet, torso, gloves, and boots. Accessories has tabs for back, amulets, a…
Store7 changesBalanceGameplay - Distant Flux: System Initializing
Update 0.9.1.4r10
Gameplay: Combat NPCs now get a prestige salary every 5 turns. The salary is currently set to the level of the base. This should ensure that combat NPCs never get permanently stuck on base. Information: The leveling dia…
Patch notes5 changesGameplayWorkshop - Distant Flux: System Initializing
Update 0.9.1.4r9
Gameplay: Added three new combat NPCs to the demo: another Scrapper, an Investigator, and a Shielder. Added shielder food to the cafe (increases shield proficiency). Combat NPCs should no longer lose gear or mana on dea…
Store11 changes1 numericGameplay - Distant Flux: System Initializing
Gameplay and bugfix update 0.9.1.4r4
Gameplay/content changes: Chainsword abilities now cancel stealth on source (you still get one blindside attack). Monsters now have a devouring skill to help consume corpses for exp (previously, they relied entirely on…
Patch notes16 changesGameplayWorkshop

