In this update2
Full notes
Full Distant Flux: System Initializing update
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What changed
- Gameplay
- Performance
- Fixes
Distant Flux: System Initializing changes
Content changes:
NPCs now have a chat flavor dialog in their action list. The dialog won't change over time, and doesn't cost turns to use. Some of the NPCs may be more helpful than others. :)
Did some renaming of characters, paths, and skills to be more thematic and shorter.
Did some more color work, mainly on projects (they have defaults now).
Bugfix for pistol ability proficiency (should be Firearms now).
Renamed the Power stat to Charge, to differentiate from the magic/physical/tech power stats.
Training for civilian skills no longer requires charge (since right now civilian NPCs have no way to restore it).
Adjusted exp requirements for spawner levels by 10x. This doesn't change how fast monsters level, but it will affect the level of new spawns. Overall, this should reduce the difficulty of the demo.
Innate changes:
Builders should now follow the construction priority queue order, instead of getting stuck in place on the Pylon. (Specifically, the queue determines what room gets upgraded next, if the resources are available, and a project isn't already started. Once a room upgrade project is started, the room then drops to the bottom of the queue. In practice, this means Builders will appear to be working mid-queue, but that's because mid-queue is where the oldest active upgrade project will usually be.)
Bugfix for NPCs not being able to purchase Lore -based stat levels. (This was causing flickering behavior, where an NPC would match for being able to shop, but then not be able to actually buy the thing to remove the flag, and so they'd bounce between shop and work.)
Zone labels now have a spotted enemy count, after the label. (Note that it may wrap.)
Zone labels now start with an "*" if unvisited by your base.
Fixed a couple text overruns for the drone log.
This update shouldn't break saves, but you'll need to start a new game to get the new content changes.
Source
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