What changed
1 fix0 additions3 changes0 removals
- Gameplay
- Balance
- UI and audio
changedProcedural Movement & Weapon Sway Physics
changedStrafe Yaw Balance Calibration: Fine-tuned the left strafe yaw coefficient in SKGCharacterAnimInstance.cpp from -2.5f to -1.5f. This eliminates excessive weapon tilt during leftward strafing, resulting in a balanced, realistic inertia sway without throwing off sight alignment.
changedADS Dampening & Weight Scaling: Retained full procedural dampening when aiming down sights (1.0 - AimingAlpha * 0.90) combined with weapon-weight scaling to guarantee smooth transitions during aggressive CQB maneuvers.
fixedUI & HUD Polish Text & Typography Fixes: Fixed minor spelling typos across HUD menu overlays and in-game UI widgets to ensure clean readability.
DIRECT CONTACT changes
changedProcedural Movement & Weapon Sway Physics
changedStrafe Yaw Balance Calibration: Fine-tuned the left strafe yaw coefficient in SKGCharacterAnimInstance.cpp from -2.5f to -1.5f. This eliminates excessive weapon tilt during leftward strafing, resulting in a balanced, realistic inertia sway without throwing off sight alignment.
changedADS Dampening & Weight Scaling: Retained full procedural dampening when aiming down sights (1.0 - AimingAlpha * 0.90) combined with weapon-weight scaling to guarantee smooth transitions during aggressive CQB maneuvers.
fixedUI & HUD Polish Text & Typography Fixes: Fixed minor spelling typos across HUD menu overlays and in-game UI widgets to ensure clean readability.
Procedural Movement & Weapon Sway Physics
Strafe Yaw Balance Calibration: Fine-tuned the left strafe yaw coefficient in SKGCharacterAnimInstance.cpp from -2.5f to -1.5f. This eliminates excessive weapon tilt during leftward strafing, resulting in a balanced, realistic inertia sway without throwing off sight alignment.
ADS Dampening & Weight Scaling: Retained full procedural dampening when aiming down sights (1.0 - AimingAlpha * 0.90) combined with weapon-weight scaling to guarantee smooth transitions during aggressive CQB maneuvers.
UI & HUD Polish Text & Typography Fixes: Fixed minor spelling typos across HUD menu overlays and in-game UI widgets to ensure clean readability.