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Steam News17 July 202622d ago

Din's Champion patch 0.913

This patch increases frequency of block interactions, improves healing spells, improves minion responsiveness, adds grass to background blocks, and fixes several other minor issues. 0.

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Full Din's Champion update

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What changed

4 fixes1 addition5 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Server
  • Balance
addedThis patch increases frequency of block interactions, improves healing spells, improves minion responsiveness, adds grass to background blocks, and fixes several other minor issues.
changedincreased SlowBlockInteractionPerLevelChance from 0.05 to 0.075
changedincreased SlowBlockInteractionMinCount from 1 to 3
changednow if a heal spell, that is not an area heal and can cast on self, is cast on someone else, any leftover healing gets applied to caster (Omnislash)
removedno longer lose crafted by tag when modifying item (like arcane extraction) (Sent Ernit)
fixedfixed special room doors not being locked
SlowBlockInteractionPerLevelChance0.050.075SlowBlockInteractionPerLevelChance increased, buffSlowBlockInteractionMinCount13SlowBlockInteractionMinCount increased, buff

Din's Champion changes

addedThis patch increases frequency of block interactions, improves healing spells, improves minion responsiveness, adds grass to background blocks, and fixes several other minor issues.
changedincreased SlowBlockInteractionPerLevelChance from 0.05 to 0.075
changedincreased SlowBlockInteractionMinCount from 1 to 3
changednow if a heal spell, that is not an area heal and can cast on self, is cast on someone else, any leftover healing gets applied to caster (Omnislash)
removedno longer lose crafted by tag when modifying item (like arcane extraction) (Sent Ernit)

This patch increases frequency of block interactions, improves healing spells, improves minion responsiveness, adds grass to background blocks, and fixes several other minor issues.

0.913 change list:

  • increased SlowBlockInteractionPerLevelChance from 0.05 to 0.075

  • increased SlowBlockInteractionMinCount from 1 to 3

  • now if a heal spell, that is not an area heal and can cast on self, is cast on someone else, any leftover healing gets applied to caster (Omnislash)

  • no longer lose crafted by tag when modifying item (like arcane extraction) (Sent Ernit)

  • now minions care more about summoner being damaged

  • fixed special room doors not being locked

  • now can have grass on background blocks

  • now less likely to claim player ran if monster falls out of range (Wraith_Magus)

  • now get 60 seconds, 30 seconds, and 10 seconds warnings when someone has started win transition timer but everyone else hasn't confirmed

  • diplomacy statement for arch-nemesis (and others) no longer makes gold sound (deadbeef)

  • now when use clan name for player clan, it uses "our town"

  • fixed main game screen help (some things have moved)

  • fixed main game screen help when ui scale has been changed

  • improved health bar graphics a little for minions and players in multiplayer

  • rewrote StoryChunkDevourer9 a little

  • now hide menus correctly when selecting self by clicking on health or many gargoyles (Faya AOP)

  • fixed a minor | instead of || issue in distributeItemToTown

Source

Steam News / 17 July 2026

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