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Steam News3 January 20266mo ago

Din's Champion patch 0.858

This patch makes it so clans can build new houses, adds 3 new dangerous clan traits (Exterminator, Holy Crusader, and Devourer), makes random clans more interesting, and fixes several other minor issues. 0.

Full notes

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What changed

4 fixes11 additions4 changes0 removals
  • Gameplay
  • Fixes
addedThis patch makes it so clans can build new houses, adds 3 new dangerous clan traits (Exterminator, Holy Crusader, and Devourer), makes random clans more interesting, and fixes several other minor issues.
addedclans can now building new houses
addedadded Exterminator, HolyCrusader, and Devourer clan traits (only on random clans right now)
addedadded 17 new types of random clans (basically 1 for each intelligent monster type)
addedrandom clans now have random built icons
addedrandom clans now have random built blurbs

Din's Champion changes

addedThis patch makes it so clans can build new houses, adds 3 new dangerous clan traits (Exterminator, Holy Crusader, and Devourer), makes random clans more interesting, and fixes several other minor issues.
addedclans can now building new houses
addedadded Exterminator, HolyCrusader, and Devourer clan traits (only on random clans right now)
addedadded 17 new types of random clans (basically 1 for each intelligent monster type)
addedrandom clans now have random built icons

This patch makes it so clans can build new houses, adds 3 new dangerous clan traits (Exterminator, Holy Crusader, and Devourer), makes random clans more interesting, and fixes several other minor issues.

0.858 change list:

  • clans can now building new houses

  • added Exterminator, HolyCrusader, and Devourer clan traits (only on random clans right now)

  • added 17 new types of random clans (basically 1 for each intelligent monster type)

  • random clans now have random built icons

  • random clans now have random built blurbs

  • fixed not being able to shoot at OnlyTargetDirectly objects (like trees)

  • clans can now replace doors that have been destroyed (or never existed in the first place)

  • fixed World::getBlockCenterPosition not correct for vertical worlds

  • now clan house deeds will update level control

  • spawn system will no longer spawn a door in an area block if already there (like a clan built it)

  • clans can now only put recruits into good houses

  • now clans force their areas to spawn everything at the beginning

  • added several RandomCovenantIconColor

  • added lots of RandomCovenantIconForeground & RandomCovenantIconForeground

  • added several new icon pieces for random icons

  • now if clan is supposed to have a random icon but does not at start, build one

  • fixed DangerLevel for random clans

  • fixed a few clan danger levels not being color coded

  • now clans don't try to buy doors, guards, or relics

  • changed saveVersion to 314

  • changed PROTOCOL_VERSION to 155

Source

Steam News / 3 January 2026

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